Considering all Bone Market stuff including the plethora of new options, this is a great quality of life improvement. I can’t stress enough how much I love what FBG is doing with the new content!
Now that there’s a non-fate-locked source of Helical Thighbones (Engage in Excavation at Ealing Gardens, a card, at the right airs), that helical thighbone skeleton effects are no longer fatelocked!
Thanks!
Also, now that the entry to the Bone Market no longer costs anything, there is an easy means of spending surplus Confident Smiles now - mooching food off Mrs. Plenty and the Theologian, and Eoliths off the Tentacled Servant. These two person’s Persuasive Challenges are considerable.
edited by Rostygold on 7/4/2020
These changes to the Bone Market have really made my day. It was always frustrating to burn through my deck trying to find the right buyer since even with a Dome of Scales item I’ll always have 2 BDS attributes to gum the deck up. Being able to buy bones from other vendors is just gravy.
Is it possible to create a curator without antiquity without the knife from fruit of the Zee ? Seems up to now the only known base is the leviathan frame. But I didnt check the qualities of the new items (bat wings, buyable arms or the warbler base) from the station yet .
edited by Scona on 7/4/2020
edited by Scona on 7/4/2020
[quote=The Lonely Hunter]These changes to the Bone Market have really made my day. It was always frustrating to burn through my deck trying to find the right buyer since even with a Dome of Scales item I’ll always have 2 BDS attributes to gum the deck up. Being able to buy bones from other vendors is just gravy.[/quote]Yes, these new changes are great. I’d love to see some similar improvements made to lab research. The current process of cycling cards over and over until you get the desired research option is really very tedious.
[quote=Scona]Is it possible to create a curator without antiquity without the knife from fruit of the Zee ? Seems up to now the only known base is the leviathan frame. But I didnt check the qualities of the new items (bat wings, buyable arms or the warbler base) from the station yet .
edited by Scona on 7/4/2020
edited by Scona on 7/4/2020[/quote]
You don’t need the fruit of the zee knife, you need a ravenglass knife, which can be bought from the bazaar.
You re sure ? At least the wiki says ravenglasse knife to cut off the tail, but scrimshander knife (from Zee) to reduce antiquity. And I dont want to waste a leviathan frame to try it out :)
On a side note I wonder whether the no-antiquity condition for the home display should not be rather no-amalgamy, but I am no export for the lore of FL
[quote=suinicide][quote=Scona]Is it possible to create a curator without antiquity without the knife from fruit of the Zee ? Seems up to now the only known base is the leviathan frame. But I didnt check the qualities of the new items (bat wings, buyable arms or the warbler base) from the station yet .
edited by Scona on 7/4/2020
edited by Scona on 7/4/2020[/quote]
You don’t need the fruit of the zee knife, you need a ravenglass knife, which can be bought from the bazaar.[/quote]
edited by Scona on 7/4/2020
Fallen London
edited by Scona on 7/4/2020
edited by Scona on 7/4/2020
Oh, sorry, didn’t see the “without antiquity” part.
Did anyone try the new amalgamy/menace reducing items from Ealing Gardens? Do we know if they are one-use or can be used repeatedly?
Also, I have sold a seven-skulled bird to the Skull Enthusiast. PSA for the wiki editors:
For 7 skulls and a Skeleton Value of 36501 I got 7 Vital Intelligences + 27751 Rostygold, exactly matching the 365,01 value in Echoes. None of Antiquity, Amalgamy, Menace or Counter-Theology mattered at all. Implausibility did - with 14 Implausibility and 285 Shadowy, I had exactly 20% to succeed. I nevertheless did for the first time, echo of success is here. Selling also changed Palaeontological Fads value, as does selling to the Constable now (confirmed twice). Unfortunately I don’t have screenshots.
I was disappointed to find my would-be Bird an irredeemable two-armed two-legged Chimera, despite sporting two of these:
Then I read the Fossilized Forelimb’s short item description which explicitly refers to "the arm" and felt very silly.
Your note-taking is appreciated, and your thoroughness was very helpful! I’ve added them.
[quote=elderfleur]I was disappointed to find my would-be Bird an irredeemable two-armed two-legged Chimera, despite sporting two of these:
Then I read the Fossilized Forelimb’s short item description which explicitly refers to "the arm" and felt very silly.[/quote]
Glad I’m not the only one…
Seems like selling skeletons just became harder. 36% chance to sell to a rubbery collector with 6 implausibilty and 275 shadowy. Also there is a TtH limitation on selling to 14+ BDR buyers called ‘Bone Market Exhaustion’ that shouldn’t go above 3. I’ve got 15 from 1 sale (it says ‘depleted for 3 to 4 weeks’). Guess every buyer got so impressed with that one sale they refuse to deal with me now. Well, I did get 1300+ echo (not counting expenses) from that sale in pies and soil. But 3 to 4 weeks? Goodbye, bone market, I guess.
edited by Lucius Vera on 7/7/2020
So someone did put a thing on the Wiki that the Carpenter’s Granddaughter card has a way to shed Bone Market Exhaustion. So if you want you can go back to the Bone Market, but it will cost a bit.
1,300 echoes? Not 130? Sheesh, no wonder. You just turned the London Bone Market into the Dutch Tulip Bubble.
The shadowy check isn’t too surprising–a failed check used to cost you a card, now it’s just the Suspicion. I don’t think it was necessary but I can see the justification.
Thanks for the advice. Checked the option and found out two things. First, TtH reduces exhaustion by 4 and second, I need 660 echo worth of stuff (if it takes all listed items) to go to wealthier bone buyers again. I think it’s time to go take another look at Ealing Gardens.
The Palaeontologist’s card has a new option that lets players reset Bone Market Exhaustion.
No, it’s not Fate-locked - thank you, Failbetter - but it has very hefty currency costs, including a significant amount of Moon-pearls
[quote=Rostygold]The Palaeontologist’s card has a new option that lets players reset Bone Market Exhaustion.
No, it’s not Fate-locked - thank you, Failbetter - but it has very hefty currency costs, including a significant amount of Moon-pearls[/quote]
Good thing we all have hundreds of thousands of those stockpiled
Ouch. I think I get the purpose of this, but even if you want players to prioritize lower tier buyers this amount of fatigue seems excessive. I haven’t sold a skeleton since the change. Does selling to any buyer increase fatigue? Is there a cap that we know of? I’d hate to sell to Mrs. Plenty or the Paleontologist and get locked out of higher tier buyers for a few weeks before I can even sell to them.
[quote=J. L.][quote=Rostygold]The Palaeontologist’s card has a new option that lets players reset Bone Market Exhaustion.
No, it’s not Fate-locked - thank you, Failbetter - but it has very hefty currency costs, including a significant amount of Moon-pearls[/quote]
Good thing we all have hundreds of thousands of those stockpiled[/quote]
Oh, don’t get carried away though… those costs are in four digits, and it’s not just Moon-pearls.
I believe it’s only for the 15+ buyers, since those are the ones with exponential returns.