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[quote=TheThirdPolice][quote=Charlotte_de_Witte]

A quick idea - base it (loosely) on the suffrage movement (with all the links to the Revolutionaries you might feel that entails?) - Perhaps campaigning for equal rights for all Neath dwellers? Rubbery-men, Clay-Men, even Devils etc. - It would be nice for us to be able to have a Club that is anti-establishment, but stands for more than just jolly japes and tom-foolery! :)[/quote]

Early on I tried to role-play this sort of campaigner, but the paucity of relevant story lines led me to abandon that and develop a much darker persona. Now, I don’t think the setting should introduce a faction that fits modern morality so well; the &quotwho are the good guys?&quot thread demonstrates how intentionally murky the subject is down here. But I would love a club with a higher purpose than sneering at the lower classes, and some twist on the suffrage movement could definitely form the basis of one.[/quote]

I actually picked the suffrage movement because it is historically relevant to the time period, broad enough to be reinterpret in any number of ways, and seemed a good remedy to the ‘boys’ own’ feel I get from the other two Clubs.

I agree with you though, I don’t see why the FL versions of this need at all be ‘the good guys’, or why a group with an ‘obviously good’ goal needs not turn out to be completely horrific some way down the line… :) (I mean no more so than innocently swapping away a few shiny beetles only to find you’ve just inexplicably helped unravel the laws of physics :) )
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edited by Charlotte_de_Witte on 1/18/2016

Charles Dickens is still alive in the Neath. Who wouldn’t want to meet him in a private brandy lounge and discuss his latest political writings?

[quote=Charlotte_de_Witte]Please, please make the Dilmun Club a real club, not just a badge (or even Temple if you feel its been long enough since the Silver Tree Kick-starter?)

As much as I do love Wodehouse (and so the Stags), it would be nice to be able to choose something that wasn’t one of two old boy’s clubs.

Maybe make a new club?

A quick idea - base it (loosely) on the suffrage movement (with all the links to the Revolutionaries you might feel that entails?) - Perhaps campaigning for equal rights for all Neath dwellers? Rubbery-men, Clay-Men, even Devils etc. - It would be nice for us to be able to have a Club that is anti-establishment, but stands for more than just jolly japes and tom-foolery! :)

You could even split it out in terms of BDR? Respectable for Parthenaeum still of course, but the Dreaded and Bizarre assignment is more difficult I admit.

Anyway, just a little idea :)

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edited by Charlotte_de_Witte on 1/15/2016[/quote]

You know I just have the NPC to head that little club: The Soft-Hearted Widow.

Building a club in her honor is like, the Ultimate Neathy Thank-you ever.

There is in fact a reason for this. In the past it was possible to send batches of ten fate to players. The issue was that this game has little drips and drops of free fate sprinkled around that every new account gets. There was a big scandal where it was discovered that players would make a huge number of alternate accounts and then pass the free fate along to their main account. Some people got so much free fate this way that they tried to use it to &quotback&quot the sunless sea kick starter with it.

It’s basically theft, and very easy to do if you have any alts even if you don’t mean to or realize it. Rather than remove all sources of free fate, FBG decided instead to set the fate transfer threshold high to 100 so that passing fate could still be done, but not by free fate alone.

Fallen London did have two currencies in the past though, nex and fate. One proposed solution was to make nex, the purchase only currency, transferable but not fate. This could have worked, but ultimately FBG demonetised storynexus and it’s nex currency. So this is no longer a possibility.

is it me or has FL been slow and buggy since friday? some images won’t load and after i take an action, half the time it fails to load the results and gives me a blank tab/page.

@Charlotte: sounds like the Reform club.:)

– Mal

[quote=malthaussen]@Charlotte: sounds like the Reform club.:)

– Mal[/quote]

Perhaps? But I think that would really be the more liberal side of the Parthenaeum?

Sadly also, to quote the Wiki,

&quotThe Reform Club is a private member’s club on the south side of Pall Mall in central London. As with all gentlemen’s clubs, it originally comprised an all-male membership, but was among the first to change its rules to include the admission of women in 1981.&quot

It’s rather why I feel there should be a new Club and that it shouldn’t be just another exculsive club. Rather a much more progressive organisation entirely. I think FBG has done a wonderful job to make everyone feel included in FL. I am very glad that in FL there is not a Victorian patriarchy, so much as a Neathy Rópalo-archy.The situation with the Clubs (although entirely historically accurate), feels to me like a very strange aberration in an otherwise laudably egalitarian fantasy setting. (Others of course may disagree completely :) )

But really it could be anything at all. Let me join the Benthic Ladies Cricket team!! :)

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edited by Charlotte_de_Witte on 1/18/2016

Since you can become a member of either club even playing as a female or &quotindistinct&quot character, they’re definitely not &quotgentlemen-only&quot!?

But having more options would be cool, of course!

Small question - is it not possible to not use a Horse Amulet to prevent going on a Boat Trip?

I wanted to get on the boat for reasons, and I didn’t pay much attention to what I clicked (as I had already gone there brefore) so I’m not 100% sure, but I think I clicked the only storylet avaliable, and it used up my amulet to drop Wounds.

Would it be possible to be able to choose not to use an Amulet? I planned to save it for later, when I was in the middle of something more important.

There are already ways to go a-boating with the Boatman which do not use up your Amulet already. I’ve linked to the answers below, but they’re rather fun to find too.

[spoiler]http://community.failbettergames.com/topic20987-i-cant-die.aspx[/spoil]
edited by Parelle on 1/18/2016

Oh gosh no! That’s not what I mean!

Of course you can join both clubs in game whatever your chosen gender. But it is what I feel they represent that puzzle’s me. I don’t pretend to speak for any one else at all. Nor even begin to remotely guess at FBG’s decision making or intentions in making them (both of which I think are wonderful and brilliant).

But one club is quite clearly based on a Victorian ‘Gentleman’s’ club/society and the other on Wodehouse’s Drone’s club. I have already explained my own very personal reading of the implication of that at no doubt quite tedious length, (which I happily accept could be entirely and completely wrong).

It’s probably very dangerous to get personal politics mixed up in this anyway, so I appologise for that. (And I really admit it is a very very tiny nit-pick in any case). It is only a game after all.

I simply felt the need to better explain my own thinking. Otherwise this becomes just a demand for more stuff, and not actual Feedback. :)

Since you can become a member of either club even playing as a female or &quotindistinct&quot character, they’re definitely not &quotgentlemen-only&quot!?

But having more options would be cool, of course![/quote]
edited by Charlotte_de_Witte on 1/18/2016

There is in fact a reason for this. In the past it was possible to send batches of ten fate to players. The issue was that this game has little drips and drops of free fate sprinkled around that every new account gets. There was a big scandal where it was discovered that players would make a huge number of alternate accounts and then pass the free fate along to their main account. Some people got so much free fate this way that they tried to use it to &quotback&quot the sunless sea kick starter with it.

It’s basically theft, and very easy to do if you have any alts even if you don’t mean to or realize it. Rather than remove all sources of free fate, FBG decided instead to set the fate transfer threshold high to 100 so that passing fate could still be done, but not by free fate alone.

Fallen London did have two currencies in the past though, nex and fate. One proposed solution was to make nex, the purchase only currency, transferable but not fate. This could have worked, but ultimately FBG demonetised storynexus and it’s nex currency. So this is no longer a possibility.[/quote]
Well that makes sense, unfortunately. If it started at 20 or so I believe that it would work since you can’t really get over 15 Fate for free as far as I know. I just think 100 is a little high considering that it is more than a third of the maximum amount of Fate that you can buy in a single purchase, but yes, it is much better to get a bit of Fate at the beginning than to be able to send as much or as little as you want to others.

Why is Fallen London such an egalitarian place, anyway? There are female cab-drivers and university professors and MPs at an age when, in actual history, it was a controversial decision to employ waitresses in the Houses of Parliament, and respectable suffragists were politely ignored (leading to the later emergence of the militant suffragettes). I am not talking about the game mechanics, of course; it’s perfectly reasonable and, indeed, laudable to want to make all kinds of players feel welcome. Rather, I’m wondering whether any in-story reason for this societal shift has been given. Little mention is ever made of pre-lapsarian London (at least up to the point I’ve reached in the story), which means this could well be an alternative universe where things have always been better for women than in the world where London stayed on the Surface. I suppose it is an alternative universe anyway, because the fall of the previous cities would have had to alter history somehow. Still, that wouldn’t be the most satisfactory of explanations, would it?

@the Duke of Waltham: kind of like a bad DM telling his players &quotit’s magic&quot whenever something is discussed that goes against physics or social-political history.
The Masters may be egalitarian because the color of everyone’s money is the same, and that attitude may have filtered down from the top in the generation since London fell. But given the penchant for people to ignore reality and carry on, would one generation be sufficient to make such a complete change?

– Mal
edited by malthaussen on 1/18/2016

There are still a few jerks around (you get to meet one while courting the Barbed Wit in the Empress’ Court), and I recall one text talking about how women will be voting as if this is a ridiculous notion. Things are better, but not perfect.

I imagined it might have a little to do with the dangers/strangeness of the Neath, and the possibly relatively small ratio of the human population in FL to other sentient creatures? Humans might feel the need to stick together and treat each other a little better when they are all being hunted by devils, predatory mushrooms, zee-monsters etc.

But more practically speaking, I suppose if you don’t attempt to adapt your Victorian setting to more modern mores you run the risk of ending up with something at little like this ;)

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edited by Charlotte_de_Witte on 1/19/2016

@ Charlotte: can’t speak for the Tories, but if you let the GOP in the USA see that, you’ll be sorry.

– Mal

Yep, that’s one of the jerks! The other text was an opportunity card, I think. It’s been a really long time since I’ve seen it.

Edit: The problem was on in the interaction between NoScript in my browser and the payment processing site, nothing wrong on Failbetter’s end.

I’m afraid I have to rant a bit about the process of purchasing Fate.
I just noticed that the pricet that is displayed when selecting how much you want to buy doesn’t include tax. After hitting the button, which is especially annoying with a linked Paypal account, because there is no other confirmation. You select 45 Fate for 9,30 €, click Buy, and get a window thanking you for paying 11,77 €.
This is not me being angry about paying a little more than I was expecting, it’s about the way the price is presented, and a lingering feeling of having been tricked (not that I would expect Failbetter to do such a thing, but still, the feeling persists).
As pressing another button displays the actual price, with tax included, this is obviously well within the capabilities of the system, so I wonder why the final price is not displayed from the very beginning. Why does a European company display prices &quotthe American way&quot (read, &quotthe US way&quot)? That is useless. It’s not like we can choose to pay the tax or not.
If this is because of a third party company, I’m sorry to vent my annoyance here, but I hope that you will, one way or the other, find a more customer-friendly solution.
edited by Thorbimorbi on 1/19/2016

@thorbimorbi: I’m in the EU, too, and for me, when I open the Buy Fate window, I first see the prices without VAT, but after two seconds or three they reload and include VAT. If that doesn’t happen for you, maybe it’s something to do with your browser? (I use Firefox)
Test it again, and if you still don’t see the VAT-inclusive prices I suggest mailing support about this because they definitely want us to know about the VAT - this is no intentional screw-over on Failbetter’s part!
edited by phryne on 1/19/2016