Weekly Questions, Beginning 10/07/2017

Who likes questions? I like questions. You know what I like even more? Answers! Here’s this week’s thread for both!

is there any way to record snippets while on mobile? There’s a pen-shaped icon that lets one record the text atop branch options for choosing an action, but it disappears when player is redirected to the text describing the result of a chosen action. is this a bug or a feature? ;P

For those that suffer from that odd condition of being convinced they are somehow inside The Mind of a Long-Dead God, what happens when their Wounds overcome them? Do they possess a peculiar resilience up until the moment they recover their faculties/return to London, or will they die and find themselves on the River?

You can build up Wounds as high as you want while inside the Mind. When returning to London you’ll need to deal with them all.

You only die when you return to London, not unlike how someone grievously wounded in the Iron Republic can leave the place and enjoy a full cruise before dying the moment they land on London.

When exiting the Mind, it’s possible to chug a Tincture immediately and turn the boat trip into merely a bad hangover.

Is there a better way (POSI - no more symphonies) to get SOTC up to 10 then grinding for plates (or things that make plates) and then converting at the university?

Hmm. Okay, thank you both.

How many cards can you have in your hand in that place? Do your lodgings matter? And does this action really give 3cps of Stormy Eyed on a success: http://fallenlondon.wikia.com/wiki/What_are_they%3F
edited by DeserterKalak on 7/11/2017

It’s based on your lodgings.

No, I can’t confirm that, but it should be reasonably accurate, not that you want to raise your Stormy Eyed in there.

If you have Fate, breeding the Corresponding Ocelot will grant a card that give 1CP of SoTC up to 10.

[quote=Estelle Knoht]
If you have Fate, breeding the Corresponding Ocelot will grant a card that give 1CP of SoTC up to 10.[/quote]

Aha! Back to the Labyrinth I go! Thank you.

If you have connected 40 with urchins, you can get an Aeolian Scream per action by repeatedly refusing Slivvy’s gift, at the cost of only 1 stormy eyed (not 5, like for the cards that give out Screams). With a high Stormy Eyed, the deck consists of only 8 cards (I believe this is correct?), so you’d hold onto 4 cards and draw that card 1/4 times from the remaining deck. Seems like you could get a 187.5 epa going, if that card is accurate, by spending three actions refusing Slivvy for every time you got +3 stormy eyed.

It all rests on that card actually giving out +3 Stormy Eyed.

Other assumptions: your stormy eyed is already high enough to give a 100% chance, you’re currently sharing your dreams and your brain with Mr Mirrors, you have some way of mitigating a big pile of wounds when you finally emerge back to reality.
edited by DeserterKalak on 7/11/2017

[quote=DeserterKalak]

If you have connected 40 with urchins, you can get an Aeolian Scream per action by repeatedly refusing Slivvy’s gift, at the cost of only 1 stormy eyed (not 5, like for the cards that give out Screams). With a high Stormy Eyed, the deck consists of only 8 cards (I believe this is correct?), so you’d hold onto 4 cards and draw that card 1/4 times from the remaining deck. Seems like you could get a 187.5 epa going, if that card is accurate, by spending three actions refusing Slivvy for every time you got +3 stormy eyed.[/quote]

Oh, I know that one, but wouldn’t the wounds tank the EPA? You do have to deal with them after all, unless you already have the Cider.

[quote=Estelle Knoht][quote=DeserterKalak]

If you have connected 40 with urchins, you can get an Aeolian Scream per action by repeatedly refusing Slivvy’s gift, at the cost of only 1 stormy eyed (not 5, like for the cards that give out Screams). With a high Stormy Eyed, the deck consists of only 8 cards (I believe this is correct?), so you’d hold onto 4 cards and draw that card 1/4 times from the remaining deck. Seems like you could get a 187.5 epa going, if that card is accurate, by spending three actions refusing Slivvy for every time you got +3 stormy eyed.[/quote]

Oh, I know that one, but wouldn’t the wounds tank the EPA? You do have to deal with them after all, unless you already have the Cider.[/quote]

Even without the Wounds, that’s not a particularly impressive grind; at least, not impressive enough to give up Fifth City opportunity cards, which can regularly hit 3 or 4 EPA while you’re busy grinding anywhere between 1.6 and 1.9 EPA depending on what you’re doing.

London EPA counting cards is a little over 2 EPA for me, so yeah, not worth it to delay long there.

Ah, right. I suppose it’s a really good source for Screams, but those are all over the place in London, too. I suppose I’ll just grab them on the way out and not stay overlong there.

You can chug a tincture but not play an opportunity card immediately, is that the case? Still looking for something useful to do with A Dream of Blood. It’d be grand if it’d convert all those wounds to something more useful…

If your Wounds hit 8 you’ll be thrown into a Must storylet, so you definitely can’t use cards at that point. You also can’t use items while inside of a Must Storylet, so you may want to immediately go into your inventory rather than let the general story tab load if you’re at 8.

It is possible to get out of must events in some cases. I accidentally hit Suspicion 8 during the election and got thrown into the arrest storylet but was able to escape through an inventory item.

Suspicion is different because you’re thrown into a storylet with options, so you have time to get out of it. The other menaces don’t give the player options, just trigger a MUST that directly moves you, and so they’re trickier to escape - you gotta reduce the menace before exiting the results screen of the action that raised that menace to 8.

Curious: What Bazaar purchasable item has the best buy price/sell price ratio? The best I found was the Bright Brass Skull (62.5 E purchase, 60 E sell).

This might be useful knowledge for those with lots of money and a high criminal record, as (with brass skulls) it’s only a 4% loss of your held money instead of the 10% loss from the “ARRESTED!” event.