Outfit Patch? Memories of a Tale Reset Option

With the new outfit-lock, I feel bad for the people who have spent lots of Fate, and especially Memories of a Tale, on items for the express purpose of maxing out a single stat, as some of those purchases may no longer work for them. And while Fate purchases are going to be hard to fix, it seems like dealing with Memories of a Tale purchases should be rather easy.

One option to help paying players with this change would be to allow one free Reset of their Memories of a Tale purchases. Simply remove all items in a player’s inventory that cost Memory of a Tale, and refund the player that many memories. The cash spent will be the same, and it will give anyone who got screwed by the update a chance to re-optimize their hardest-to-make-up purchases. And if FB wants to justify the work spent on such an effort, you could make the Reset option cost Fate and add it to the store. Though I would make the first one free for those who had accounts when the outfit lock went in place.

What do you think?

(PS. There’s already multiple threads discussing issues with the outfit lock. So I’d like to keep this thread to discussing how to improve the new system instead. Thanks!)

I don’t know what that has anything to do with the outfit lock, tbh, and resetting it wouldn’t improve anything for me. I got my choices for stats like kat tox which have very few other items that have them or for lab assistants.

Same here. It’s a fix that doesn’t really fix anything.
(Make it fix my typing, and I might be in.)
edited by Snort on 8/3/2020

Well, it’s addressing the issue that they gave an opportunity for people to spend literally years worth of story rewards on items, and then soon after drastically changed how items work (possibly making some of the things people chose useless.)

That probably felt bad for a bunch of people. …but tbh, that’s so far down on the list of people’s complaints about the outfit lock that I’m not sure it would make a difference. Unless there’s a secret silent majority that really cares about this that we don’t know of!

If I’m equipping an item that improves the new stats, it’s most likely I’m doing so in my laboratory or my stall at the Bone Market, to pass a specific check. And I can still change clothes in those locations. So, the outfit lock has no impact.

I would just say here that Failbetter rarely do refunds as a form of consolation (emphasis on the use of the word &quotconsolation&quot - not &quotcompensation&quot).

Also, the last time that there was a major case of compensation, a set of content was frozen for years.
edited by Rostygold on 8/3/2020

There’s not much to spend the memories on other than equipment, so what would you do if you got them refunded? You can hardly buy anything that isn’t affected by the change.
edited by PJ on 8/3/2020

Dunno, maybe people would have chosen different equipment if they knew how it was going to work.

Anyway, not really the issue for me, I was just trying to take a guess at explaining why the OP thought this was a good thing to propose.

[quote=Amalgamate]Well, it’s addressing the issue that they gave an opportunity for people to spend literally years worth of story rewards on items, and then soon after drastically changed how items work (possibly making some of the things people chose useless.)

That probably felt bad for a bunch of people. …but tbh, that’s so far down on the list of people’s complaints about the outfit lock that I’m not sure it would make a difference. Unless there’s a secret silent majority that really cares about this that we don’t know of![/quote]

That is indeed the case.
Of course, as Diptych said, I mostly use this in areas where I can change, so I wasn’t hit by this either. But if they sold a Glasswork non-dangerous weapon in the system, that would have become almost useless considering the lock during Parabolan Hunts. (Actually, this happened with the ‘Lucky’ Claw - I bought it for Fate, which I 100% wouldn’t have done had I known this change was coming).

Of course, we are in no position to demand a guarantee that a particular piece of equipment remain as useful in newly-implemented content as in the old. But remaking the rules so that it becomes obsolete even in the old situations is bound to make people feel salty.

TL;DR: this kind of is a (minor) issue for me, but a reset wouldn’t really help. I have a hard time imagining a player who’d be happy if this, and only this, was offered as a ‘solution’ (consolation or compansation notwithstanding).