For the record, on 15th January, I’ve lost 38 NF and 37 NF with my alt and my main, respectively.
[quote=Tintinnabulum]I imagine (or at least hope) it was random. I did realize that with the loss of most (all?) of the deck refresh options, increasing Noman Knows is a lot harder than it used to be, at least without constantly checking every ten minutes for a new card.
[/quote]
This is, in fact, the only part of the Winter Balance patch which I am unhappy with. The removal of basically all possibilities of Fate-free deck reset makes all time-limited, solely card draw dependent endeavours risky and potentially highly frustrating. Particularly when you are required to invest a large amount of time, card draws and resources (e.g. quirks).
The yearly Noman Knows grind is a perfect case in point. I’ve been lucky enough that my Noman survived through 2 TtH hits (both for my alt and for my main). I have been drawing cards only in London, every 10 minutes possible, with a daily allowance of ±8 hours for sleep and other off-time, and still after almost 3 weeks, I need to draw 7-10 cards for the entire grind to matter AT ALL.
This change will be frustrating but bearable with the events such as the Feast of the Rose, when the relevant cards become pinned towards the very end. With the Noman, an all-or-nothing weeks long grind, missing the target by 1-2 cards would be quite heartbreaking.
I posit that with the removal of deck-refresh options, some form of a remake of this sort of grind would be warranted - either lowering of the Noman Knows requirement (perhaps to 12 or 13?), increasing the card frequency to Ubiquitous to help the odds and mitigate RNG-caused distress, or ideally adding some repeatable, card-independent, perhaps expensive option for those of us who have invested large amounts of quirks and even more precious time + card draws to grinding Noman Knows, and simply need to push the last few points within a few days.
I mean, the Noman has even been introduced into Helicon. It is sad that there is no practical way for its invitation to matter. Even such a little, inefficient thing as the Noman getting a single point of Noman Knows as one of the end choices, instead of the normal material rewards, would be enough to solve this problem for the advanced players; it would also be a flavourful representation of the experiences the Noman could gain in the highly stimulating environment of Helicon. Of course, a less endgame-dependent option would be even more useful for the sake of less advanced players. What if we were able to take our Noman to the Mahogany Hall, or carousing into the SInging Mandrake? If it cost enough resources and quirks so that covering the entire grind this way would cost (much) more than you obtain (i.e. the Elemental Secret), it would hardly be a game-breaking option, and it would go a long way towards limiting potentially gross disappointment.
With things as they are, I probably won’t bother with the Noman next year at all. Definitely not if RNG hates me enough that I don’t make it in the 3,5 days my Noman has left…
What do you think?