I’m going to guess from the tone of this thread that I’m in the minority in my opinion of much of this update, but…am I really the only one who felt this update, or at least the second half, felt really rushed and a major let-down after the year(s?) of waiting?
Before I delve into the bad, let’s dispense with the good; the first part was quite solid. An expedition, a trip into Old Downy, (…I just got the joke. Wow. Love and hatred vying for control) all that jazz. I would have considered it a bit light for a full recruitment, but for the second half of one, it seemed pretty solid. No problems here.
So then we found out who the 6th player was; ooh, ok, Virginia, lot of potential there. But…well, let me give an action by action summary.
1 Action to chat with Virginia (Ok, she won’t just play, shocking, that. Guess I’ll need to convince her)
1 Action to dig into her past (Ah, ok, former Prince of Hell, bet I’ll need one of those items, wonder where this is headed?)
1 Action (theoretically optional, but I bet most people take it) to get the Location (Oh, well, at least I don’t have to grind a few hundred more scraps)
1 Action to cash in the Location (Oh. I was hoping for a unique area, since Heart’s Desire still doesn’t have one of those. Sigh. More sailing)
Sailing Out (Padding, padding, padding)
1 Action to convince the devil to help (Ok, got a letter from him…wonder how this is going to work. This seems easy so far, where’s the twist?)
Sailing Back (Wow, this update has a lot of padding. An expedition, sailing to Poly and back, and now this)
1 Action to…wait, she’s in already?
So the entirety of recruiting a player, a late player, too, (as opposed to Bishop or Monkey, for example) took all of 6 non-padding actions? 6 paragraphs (ish, maybe 8 or 9) of new text? That’s…it? I mean, there were some item costs, but not onerous ones by any stretch. That’s…really kind of boring. But we know who the 7th player is, and, well, that’s not actually a shock, per se. But it’s cool. Bet he’ll take a lot of work!
5 Actions to come up with a plan (Huh…it’s exactly the same idea as Virginia. But the options are pretty buff-sounding, at least)
1 Action to answer the door (I wonder who that could be…not really)
1 Action to…say yes??? (Wait…wait, what?!)
Well, guess I shouldn’t have complained about Virginia, huh? 7 actions, but only 3 new sections of text? For recruiting a Master? The last two players recruited in less then a candle’s worth of non-padding actions? Heck, if I was an Exceptional Friend, I might have been able to do the whole thing including padding in one full 40 actions. Where’s the depth? Where’s the new unique area to run through? (Think the Orphanage, or the Chambers of the Heart, or The Convent, areas with unique cards, or a unique carousel, or something)
Does anyone else remember Tristram Bagley? Tall, mumbles a lot, wears a natty bat? Remember the work you needed to do to recruit him? I do. I remember thinking at the end of that (including across an update barrier of several months/a year for the end of it) "Wow, that was a lot of work. Fun, though. If that was #4, I wonder how hard the others are going to be?" Recruiting Tristram took a lot of effort, time, investigating, but was rewarding in the end. It was fun. Lots of fun. This update felt eerily like some of my college game dev projects; a solid start, and then a quick rush job when the deadline cropped up unexpectedly. All the fun was frontloaded.
Now, I understand that there were item gates on most of those actions, and that the ambition needs to be balanced for people playing through beginning to end, not people like us that have been spending the years of downtime between ambition updates grinding like there’s no tomorrow. But especially for Heart’s Desire, where the only real draw of the ambition is the lore, there needs to be more actual content. I echoed all the new content for this update, so I could read it again at my leisure. The entirety of recruiting the 6th AND 7th players of the Marvellous takes up the first page. And nothing else. And I’m sorry, but I don’t think that should have been the case.
…that may have gotten a little preachy. Sorry about that. I was just really looking forward to this update since it was announced 7 or 8 months ago, and I was really hoping it would have more to do to keep me interested in the game. The writing that was there was quite good, and I appreciate the work that was put into it. I just wish I didn’t have another likely multiple-year wait ahead of me for the rest of it.