Very cool story, loved all the lore hints. One thing I was disappointed in though, was the absence of any acknowledgement of my room and sanctum at the embassy. Even just as a one-off storylet, it’d be nice to mention that you aren’t bombing your own room, or gain a little advantage in getting inside or setting up the scheme.
[spoiler]Coming from someone who also despises the devils, I think that you’ll enjoy the end of the story, that is, the third time you "help" with the repairs. I think that the devils got a little bit more than they bargained for with their insurance fraud scheme. :^)
If they knew about the bombing beforehand anyway without the player having to tell them, which, judging from what other people ITT who informed the devils have said, I would guess that they did, then that’s one thing. However, if they actually knew about the Protestor’s plans to spread the pamphlets after the explosion, then they have foolishly underestimated the of public opinion, and the irrepressible power of truth.[/spoiler]
[quote=Kukapetal]Loved it loved it loved it! My character loathes devils, so he was pretty much dying with joy the entire time. It felt so nice to actually be doing something tangible against a serious menace too…so much so that that even the "OMG stop this! You’re going to harm innocents!" part at the end wasn’t enough to give me pause, and my character is usually Mr. Magnanimous (though finding out the devils might actually benefit from my actions does kinda stick in my craw :P ).
I didn’t have trouble with any of the options available, although I was playing a very straightforward path (sided wholeheartedly with the Protester from beginning to end) so that was probably why. I found the mechanics enjoyable and had a lot of fun with this one.
Kudos to the writers! It was nice to have fun with an exceptional story again after one of the more recent ones practically destroyed my character and almost made me quit. I knew you guys could win me back! ;)
I also fail to see how any of this warrants a downvote :P
edited by Kukapetal on 5/28/2016[/quote]
This was far and away the best story so far for me, but it could be because both me and my character loathes the devils with a vengeance - so much so that I was literally jumping up and down in my seat and giggling with excitement because I was finally allowed to deliver a righteous smackdown to those smug devils (literally ;) ). Was wholeheartedly in on the plan from beginning to end, chose every option to gain maximum trust with the protestor and made sure to choose the options that seemed to cause the most destruction and mayhem. In the end, I was quite pleased with my results, and even a bit disappointed that the whole embassy didn’t go up in smoke but only parts of it. Then again, I was lured to become a subscriber/pay for storylets after the Trade in Souls storyline moved me so much that it felt worth it. I am now a proud Shepherd of Souls and regularly go out of my way to cheat, steal from and lure devils for their souls, which I promptly hand over to the relevant people to restore them to their rightful owners. You gotta have morals and principles, and for this one, I have both ;) 5/5, would play again just for the giddy satisfaction of a well executed plot right where they least expect it. ^^
Also visited the Iron Republic not just once, but twice. Love it for its madness, not so fond of the devils. But to each their own I guess. ;)
I liked it, but wish we could’ve explored more of the Brass Embassy and learn about Hell proper.
Like many others, I’m still grinning about the fact that I just blew up their whole accursed beehive.
I guess there’s more in the content cards to come, but for now, the hell with the devils. ;)
Is it possible to learn more about the guy’s story after you’ve started the mission in the embassy? Where is the storylet to do that?
You get another chance to ask questions near the end.
Thanks!
This was my first ES. I liked the chance to see inside the Embassy. It was also a great way for Beau to delude himself about his violent streak by giving him a "worthwhile" outlet. ;)
I never got a visit from the urchin and its a shame because I really, really, really liked this story. It was action packed and intense, yet at the same time incredibly layered, with so much behind the scenes activity. The Subdued Protester was such a great character, probably one of my favorite characters so far. I loved the look we got into the inner workings of the Brass Embassy’s vast bureaucracy, Hell’s Revolution, London’s diplomacy, and the Bishop’s Revanchism.
Does anyone have any experience of lowering The New Movement value? It’s supposedly possible on the Docks card but the option raised rather than lowered it.
Mine lowered it. I think you need to play it about three times before it vanishes to the bit buckets.
Thanks!
[color=rgb(204, 0, 153)]Hello delicious friends! Just dropping in to say that this story is now available for Fate. Enjoy![/color]
Can anyone share first storylets of this one? Forgot to record them when played first and nnow forgotten completely, what was going on.