Here's the Kickstarter page for the TTRPG, what do you think?

You can have an early look at the page, and let us know any questions or thoughts about what’s on offer!

Reminder that the campaign starts on 11th February at 10am Eastern.

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Wait, how exactly is the sullier of probabilities note-sharing going to work?

I assume the sharing might work similar to how Parabolan Panthers work these days. It takes some time and effort to raise a litter of cubs, and once you have cubs you can send one to another player via standard social action.

I’m much more interested in how the Sullier works, since previously there were technical limitations on modifying Luck. Maybe they updated the game engine? It’s gotta have a cooldown or something.

But regardless, it’s worth it just to interfere with Bayesian statistics.

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I find it odd that there is no tier to get only the Deluxe version of the corebook, and even more that the only tier that contains it makes either it or the normal version useless because you are effectively getting the same thing twice.

The Master pledge should replace the normal version for the Deluxe version at the very least.

Really, the only pledge that has any real incentive in adding the Deluxe corebook is the all digital, base one, because it’s the only one that doesn’t already feature a copy of the book.

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Yup, it works like the current iteration of Panthers and kittens!

For owners of a Sullier of Probabilities

A Sullier of Probabilities is a working of the Red Science: a weapon, that grants +1 Artisan of the Red Science.

Owners of a Sullier will be able to do a research project in their lab to produce Notes on a Sullier of Probabilities. These notes are a Curiosity which enable you to make a Set of Overcompensating Dice, again in your lab.

They cost a good chunk of resources (approximately 230e worth of stuff) and one unit of Favorable Circumstances. Their cost is tuned so that it takes more actions to make a set of dice than the number of actions you’re expected to have the effect of the dice for.

Overcompensating Dice are also a Curiosity, and can be used from the inventory to grant you a boon. Those boons last for an hour; they’re the same as the boons that can be gained from rare cards, with the exception of one special, unique boon that increases Luck.

Sharing the Notes on a Sullier of Probabilities

Sending a copy of the Notes on a Sullier of Probabilities to another player is a social act. It doesn’t cost you anything other than an action, and doesn’t consume your Notes. Anyone who has Notes on a Sullier of Probabilities can share them.

The recipient of the related social act will receive an item called Incomprehensible Notes on a Sullier of Probabilities. This can be studied in the lab, just like the original Sullier, though the lab project is slower and requires Parabolan Research to complete.

Once completed, the lab project replaces the Incomprehensible Notes with the same Notes on a Sullier of Probabilities item that you could get from the original, exclusive Sullier. These notes can then be propagated to other players and used to generate Overcompensating Dice.

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Will the Sullier be an add-on, or can it only be gotten by backing at the highest tier?

We’re discussing at the moment!

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Thanks for the clarifications, Hannah! :cupfl: