http://fallenlondon.storynexus.com/Profile/Drake%20Dynamo?fromEchoId=12706759 Has that result.
I don’t want to send this to support because I don’t want to clutter things up, but I’d like to thank James Chew for resetting this for me. It still didn’t go well, but Matilda got to tell the Constable goodbye this time, so it was worth it.
I was upset at the way things went the first go-through (and still a bit at the second), but I’m not surprised that it ended that way, either. I don’t see how an argument between two people as mule-headedly stubborn and ruthless as the Constable and the Cheery Man could go any other way other than one of them dying at the end. Changing the odds to 50/50 definitely improved the contest; the way it originally was seemed silly, like the player was some sort of bad luck charm for whomever they sided with. It’s not a happy story, but I was satisfied with it. Not everything has to have a happy ending. I wouldn’t want a fate-reset for the storyline myself, but there seems to be enough demand for one that I think it would be a good idea.
[quote=SingingFlame]I don’t want to send this to support because I don’t want to clutter things up, but I’d like to thank James Chew for resetting this for me. It still didn’t go well, but Matilda got to tell the Constable goodbye this time, so it was worth it.
[/quote]
I just stopped by to do the same! I didn’t want to make more work for the Failbetter team by re-opening my support request to say thank you, but I am very grateful that I was able to experience the story again after the changes. The chance to say goodbye to the Constable really made the story for me, even if the outcome was ultimately the same.
I didn’t devil with the tankards because, ultimately, it’s her life and her decision. But that last conversation before the drinks gave me some closure to the story, whereas the first time through I was left a little bewildered by the ending, which felt very sudden. Not being invited to the funeral still stings, but less so because I got a chance to say my goodbyes beforehand. So thanks, Failbetter, for a wonderful but heartbreaking conclusion to one of my favorite stories!
Apparently. I got his confession after his death.
I didn’t get invited to the funeral and the Last Constable can’t stand me … but what happens to her now? Did I miss some crucial story element, or is this bit of story still unresolved?
Maybe
[spoiler] She goes back to the Elder Continent …
"And besides, I’ve unfinished business on the Elder Continent. There’s always a crime, somewhere."
[/spoiler]
But given how things worked out, her plans might have changed.
I really wish there was a way to reset the entire Family and Law story. I clicked through it back when I first started Fallen London and now I’m having so many regrets because I sided with the Last Constable and it doesn’t suit my character. So now I’m puttering around with the Cantigaster Venom card following me around and trying to pretend like I sided with the Cheery Man and that nobody is going to die.
I am sad now :(
As a player, I’m not too sad that my friend the Last Constable died.
Even though I knew the odds were against her, I let her go ahead with the Russian Roulette because it’s what she wanted. I stand by her.
What made me sad or, at least, irritated was the ending of the entire thing.
You don’t get invited into the funeral and you don’t get to make a last statement to all that happened.
No option to say you will honor her memory by taking up her cause to defeat the Cheery Man, no option to say you attend her funeral despite the disapproval of others, no option to say you take advantage of her death by committing a crime spree or looting her corpse. Or just brooding over your loss and regrets. Literally, you do nothing and say nothing despite putting all that effort on her behalf. It just simply happens.
I’m sure those who supported the Cheery Man are salty about it too.
Alternatively, if you devil the tankards, you have no option to explain your action to them either.
You can’t say, ‘because you’re more entertaining to keep alive than the other. I need my diversion and you provide’ if you’re a hedonist or just jaded thrillseeker.
Or you can’t say, "Ah… but you live." Because you deviled the tankards unable to bear the thought of them dying.
Or ‘Actually, I was trying to kill you both’ if you did a double or nothing but the only one of them died.
In the Comtessa storyline, you got to express your reasoning behind your actions and suffered the consequences/quirks with each. They were each unique even if the reaction of the father was much like the other. It was more satisfying and helped flesh out the character you wanted to play.
I can’t help but feel the ending was a grand waste of potential
edited by Shinobu Nagumo on 10/26/2017
I confessed my love, deviled with the tankards and now the lost constable will never speak to me again
I’m heartbroken, of course, but it was a wonderful story and the ending was thematically on point. Even if I could do it over, I wouldn’t
double post
edited by IHNIWTR on 10/26/2017
hmm, the Cheery Man is directly a part of the Closest to: Criminals action. does his potential demise means that text needs to be edited? or is there now a check whether he lives or not, to amend the result description?
edited by IHNIWTR on 10/26/2017
[quote=IHNIWTR]hmm, the Cheery Man is directly a part of the Closest to: Criminals action. does his potential demise means that text needs to be edited? or is there now a check whether he lives or not, to amend the result description?
edited by IHNIWTR on 10/26/2017[/quote]
From what I’ve heard he essentially becomes a Legacy Character. This can happen in Sunless Sea too, so it’s kind of becoming a theme with him. Thinking about it, the possibly late Cheery Man might not actually be the first.
I’m locked out of that action due to having sided with the Last Constable, but it looks like there’s a check to see if he’s alive or not. I do know that the text was slightly different on the storylet to trade his confession yesterday as a result of his demise.
Thank you kindly!
Does anyone know the final mechanical differences between siding with the Constable and the Cheery Man, once the stories are all said and done?
There can be only one happy ending.
… Double or nothin’.
I mean to say, are there any cards that will appear in the Opportunity Deck (repeatable and permanent) or options on existing cards depending on who one sides with? (The Cherry Man or the Constable). Once everything is settled, are there lasting opportunities anywhere to be found?
i started this story when i was new to the game and it feels so strange.
you see in the first part of the story zorgan sided with the constable but then almost at the last minuet stabbed her in the back in exchange for the cheery mans favour
and if that zorgan had been the one doing this he would have rigged the game happily
but the zorgan that helped the cheery man finish his feud didn’t do that he even professed his love him.
in a way it reflects the way my attitude has changed towards him from a generic underworld boss to an individual i adored and respected
he of course then promptly died in the first round and broke my heart.
I didn’t realize how lucky I got until I started reading back through this thread. Jeez.
I opted to replay this story because it was all too long ago. Does anyone known how/where it starts?