[color=#6666ff]Feedback Focus: Economy, General Progression and World Shape[/color]
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[/color][color=#6666ff]Greetings Skyfarers, [/color]
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[/color][color=#6666ff]Welcome to the second focused feedback thread for Sunless Skies. The Terror thread is still open and will remain so for the foreseeable future, so if you’ve not yet told us your thoughts on Terror, go here.[/color]
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[/color][color=#6666ff]This second round of focused feedback is about the Economy, General Progression and the World Shape.[/color]
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[color=#6666ff]Why it is the way it is[/color]
- [color=#6666ff]The world randomness is currently turned all the way up to 11. We wanted to experiment with that to see how it worked for people. We’re going to calm that down now.[/color][/li][li][color=#6666ff]Enemies can spawn in a diverse range of locations, but that makes it quite hard to find them.[/color][/li][li][color=#6666ff]We haven’t yet implemented Discoveries, which are a source of new items, stories and tradeable goods.[/color][/li][li][color=#6666ff]The trading system isn’t in place yet, so one major avenue of making money isn’t available.[/color][/li][li][color=#6666ff]There are some balance issues with some of the quest rewards/item costs.[/color][/li][li][color=#6666ff]We are yet to introduce some of the equipment that will make trading/carrying more goods possible.[/color][/li][li][color=#6666ff]A fundamental difference between Sunless Skies and Sunless Sea is that hold space is something you need to earn and work towards.[/color]
[color=#6666ff]What we’ve heard[/color]
- [color=#6666ff]Hold space feels small. That’s good! It should feel that way at the beginning. You don’t need to worry though, new ships and new equipment will help with this.[/color][/li][li][color=#6666ff]People find combat fun (if a little tricky!), but it’s hard to find enemies.[/color][/li][li][color=#6666ff]It’s hard to make money.[/color][/li][li][color=#6666ff]Repairing your ship is expensive.[/color][/li][li][color=#6666ff]Trading is no fun.[/color]
[color=#6666ff]What we’re looking to do[/color]
- [color=#6666ff]We’re going to reduce the randomness of the generated world, so you’ll be able to more reliably find stuff to interact with.[/color][/li][li][color=#6666ff]We’re adding bank storage. This will allow you to store goods at New Winchester for later, so you don’t need to carry it around in your hold while you sail around, leaving room for trade goods.[/color][/li][li][color=#6666ff]We’ll be introducing Discoveries. These will be objects you can interact with to get goods and perks. You might need to fight your way to them, but they’ll provide an opportunity to make some more money.[/color][/li][li][color=#6666ff]We’re adding a new trading system, which will involve people offering you goods at bargain prices you can resell, or indicating the location of a buyer who will pay well over the odds for particular goods. This will be the main method by which traders can turn a profit.[/color][/li][li][color=#6666ff]We’ll be upping the number of potential enemies cruising around the High Wilderness. This should mean you can reliably find, fight, and loot them.[/color][/li][li][color=#6666ff]Expect to see more equipment in the game that will help you enhance your ship in ways that suit your play style. Like a lot of hold space so you can trade? Get some additional cargo space. Want to go mining? Equip cutting equipment to break open rocks. Just want to blow stuff up? Add some additional plating and a big, big gun.[/color][/li][li][color=#6666ff]We’ll be looking at the rewards on quests, the price of goods, and the cost of repairing your ship.[/color]
[color=#6666ff]What we’d like to know[/color]
- [color=#6666ff]What’s been the most exciting haul you’ve got from a fallen enemy?[/color][/li][li][color=#6666ff]If you’re avoiding combat at the moment, what’s giving you reservations?[/color][/li][li][color=#6666ff]What’s the most exciting reward you’ve received from completing a story?[/color][/li][li][color=#6666ff]What’s the least exciting reward you’ve received from completing a story?[/color][/li][li][color=#6666ff]What ship equipment are you currently using?[/color]
edited by FailbetterFuzz on 9/27/2017