What is the best profession you’ve had so far?
Midnighter is the best if you aren’t a fate player and want BDR- 1 more point than otherwise availible. I also liked doctor/notary, but those are less useful. Mechanichally, Midnighter is my favorite.
Correspondent has a more awesome thematic though- contextually, it’s my favorite.
Best profession in what way? I quite enjoyed being a Correspondent since my Persuasive is my lowest stat by far, though I’m temporarily a Rat-Catcher for grinding.
I also liked doctor/notary, but those are less useful.[/quote]
They are best for grinding, though. An extra 520 echoes a year is nothing to sneeze at.
edited by Optimatum on 5/25/2016
[quote=Optimatum]Best profession in what way? I quite enjoyed being a Correspondent since my Persuasive is my lowest stat by far, though I’m temporarily a Rat-Catcher for grinding.
I also liked doctor/notary, but those are less useful.[/quote]
They are best for grinding, though. An extra 520 echoes a year is nothing to sneeze at.
edited by Optimatum on 5/25/2016[/quote]
No, but now that upcrafting is expensive, having those echoes in convenient pre-upgraded form isn’t worth coughing on either.
It does bring up a good question though; when it comes to acquiring useful, hard to get, items, what would be the best profession?
I am a correspondent currently as I find it to be the most interesting from a role playing standpoint, but I find its payout rather useless and would much rather have a different profession in the long run.
[quote=Koenig]It does bring up a good question though; when it comes to acquiring useful, hard to get, items, what would be the best profession?
I am a correspondent currently as I find it to be the most interesting from a role playing standpoint, but I find its payout rather useless and would much rather have a different profession in the long run.[/quote]
I’m not sure how well this fits the ‘useful’ category, but…
Being a Glassman provides me with a steady supply of Mourning Candles - no LoN-inducing item conversions required. ^_^
(I used to be a Correspondent, myself, so I know what you mean.)
I believe the best way to get Mourning Candles is the Affair of the Box, so Liberation-related conversions shouldn’t be a big issue there.
I do appreciate the non-LoN way to gain Mourning Candles. But since it had nothing to do with my desire to be a Glassman I must admit I’m stumped as to what to do with the blasted things.
Is there a better use for them than selling them to the Bazaar for echoes?
[quote=absimiliard]I do appreciate the non-LoN way to gain Mourning Candles. But since it had nothing to do with my desire to be a Glassman I must admit I’m stumped as to what to do with the blasted things.
Is there a better use for them than selling them to the Bazaar for echoes?[/quote]
Not many. They’re of use in one of the later Fidgeting Writer stages, or if you have the other things to make a CoC, but beyond that there’s nothing grindable.
i guess author and journalist is good for getting MWs easily, if the RNG doesn’t hate you when you’re flipping cards. Ratcatcher was , of course, very good for grinding LOTS of rats.
Midnighter’s also are paid in Favours in High Places, which combine well for Making Wave increases on lodging cards.
The journalist’s rewards are weak currently, because several of them have almost no use. Author, on the other hand, gets a pretty nice selection. I appreciated it a lot when I first started collecting for POSI items.
Now my main characters is a murderer, just so I can passively acquire diamonds for my zub, while focusing my active actions on raising shadowy for heists.
I’ve only done the journalist -> author -> correspondent track, and though I really like the image for the ink (the roleplay aspect of being a correspondent is so cool!), being an author gave much more useful rewards. The free nights were easy MWs, and the wine cellars were a nice way to build up - very gradually - bazaar tears. Stolen kisses could be up-converted to favors in high places (I have a salon), and the blackmail material could be sold for a quick buck.
I dunno, I guess I have ambition remorse.
For the early game, you’ll want Trickster, it gives you the most money per week. I’m a campaigner myself, for the revolutionaries.
Debatable. trickster costs an extra action for the payout, and there are multiple payouts that compete once you deduct points for that and factor in the items that are more useful than their sell price.
Enforcer offers only 34 echoes in items, but one of them is use of villians, which costs 22 echoes to actually acquire under normal circumstances, and it also offers a criminal favor for an effective value of 36 echoes short term and 52 long term, until you have enough that you don’t have any use for villians. (Which, to be fair, is when you have eight for most players. but still!)
[treating the criminal favor as worth two echoes. you could make a case for it being worth more or less, but that’s what i tend to value them at]
The rat-catcher offers 37.5 echoes, including the immediately useful strong-backed labor, which is either usable later for its full value as a 13.5 echo item, or can be turned in in either the clay quarters (for 10 echoes in miscellany, the same as the cost there) or the forgotten quarter for 5 expedition supplies. if you treat the item as worth its replacement cost, it’s at least 45 echoes per week, arguably 48.5 as the latter is the more practical purchase price.
Finally, while the journalist’s ultimate reward mostly takes the form of useless items, it does include a night on the town- this rare item used to be the best form for MW, and is still good for a variable payout ranging from, apparently, 15 to 87 MW on a certain card, (though not without other costs) and costs 15.5 echoes and some MW to make. if you presume you’ll have use for it, this’ll make for 45.5 echoes per week of payout.
edited by Grenem on 5/26/2016
As others have said, if you have any interest in getting a zubmarine in the future, I suggest being a murderer, which results in a much easier time creating all those bejeweled lenses. That’s how I got my zub in a fairly reasonable amount of time. After I got the diamonds, I switched to my current profession of Midnighter, for RP reasons more than payout.
Midnighter feels like the worst (because the item is only +2 shadowy over my existing items in that slot) but it sure is stylish.
Rat-Catcher is really useful guys, the Rostygold and Rats are very helpful when you need to tackle the ring-fights and stay longer to level Dangerous.
It does have the only BDR home comfort available without Fate though, and the others are only available at Christmas or at one specific moment of a certain expedition.[li]
It does have the only BDR home comfort available without Fate though, and the others are only available at Christmas or at one specific moment of a certain expedition.[li][/quote]
Well, if it’s only +2 shadowy, he’s gotta have a fate home comfort: the only non-fate home comforts are dangerous or watchful. for a fateless player like myself, it’s +3 shadowy, +2 watchful, compared to alternative best-in-slot for non-fate players.[/li][li]
[/li][li](that said, the other shadowy careers offer a +4 compared to alternative best-in-slot, so if you need a shadowy equip for renown purposes, better options exist. The same is true for watchful gear- normal watchful gear is a comparative +4. The BDR is its main selling point.)
[/li]
edited by Grenem on 5/31/2016