Sunless Sea has been out a while and "Unforgiving mode" has been around for since the beginning and there’s something I’m a bit confused about. In this mode, its purpose is to make the game feel "Unforgiving". Unlike the standard save system, you get only to auto save every time you visit an island.
I hate to say it but this mode can abused to an absurd degree. The SAY events(or just events in general) never auto save when you make an important decision, meaning that important choices can ultimately be circumvented entirely by making a decision, then going back to the main menu if you aren’t satisfied with it. I don’t know if Unforgiving mode hasn’t been fully fleshed out yet(wouldn’t be surprised) but I don’t see anyone else addressing this. I enjoy really difficult games, Dark souls, FTL, Ascendant, Demon souls, etc so I’m disappointed with how so far all Unforgiving mode amounts to is a worthless token that does nothing gameplay wise. I’m not really annoyed with that as much as I am with the fact that every decisions consequences can be avoided on a mode that’s supposed to be unforgiving.
You could just choose to not abuse autosaving to make it feel like every decision matters but no gamer should never have to willfully gimp themselves in order to get the feeling that every decision, from what to buy to which event option to pick matters.
It would be pretty easy to make this work if the game always autosaves after you make a decision specifically on Unforgiving mode. The same could also be said for every time you buy an item as well. It would be annoying if the UI on the bottom left kept saying "Auto saving" so in unforgiving mode the many decisions you will inevitably make should have that bit of text be made invisible to as not distract from the gameplay itself. Unforgiving mode right now is not forgiving at all and it would be unreasonable to expect someone playing Sunless Sea to have the fortitude to not exploit it at this time.
It isn’t beneficial at all to exploit Unforgiving mode sure, but the point is that Unforgiving mode is supposed to make you feel like the master of your fate and the captain of your soul. It isn’t some mechanic to exploit for a shiny token. Maybe this will be changed in the near future(I hope)but I haven’t seen any other threads talking about this so hopefully I’ll get some clarification on this.