[quote=Ewan C]
the change to ports so that all possible event options are shown but most are greyed out really really (REALLY) clutters things detrimentally. If it’s at all possible to revert, that would be welcome[/quote]
I don’t see this at all, and it’s not mentioned in the changelog either. Probably a bug! e; welp yes it is, sniped by alexis My steering works fine too. However, every time I press the Shops button the rightmost tenth of the screen gets slightly greyed out and slowly becomes opaque. Software bugs, hooray! need to send a bug report when I’ve got some time for that I guess.
Anyway ok there’s not actually much story content in the new islands (Void’s Approach has some on its islands, but Polythreme, the Cumean Canal, Godfall and Pigmote Island don’t actually have anything at the dock, although there’s plenty of stuff to kill around them). The Avid Horizon looks really really cool though! and the locked option there has me hype as heck.
The new combat interface looks way more slick and is also way better and a bit more challenging to boot. I harpooned some bats to death! Hooray! I haven’t found the one land battle yet although I can probably guess as to its location.
i bought an eyeless skull why did i do that
The Corsairs Forest is full of Corsairs. oh god. so many frigates.
I want to go have a rematch with Mt Nomad but I’ve not seen it since v1.1 when I killed two of them at once. You can’t tell me what to do!!!
E for dock works real well, the new docking indicator is way more noticeable than the old one so that’s probably good as well.
The engine false-start bug still seems to happen, but clicking the fuel button seemed to fix it.
Terror ratcheting up way faster (although half as intense) makes the whole flick lights on and off deal pretty much pointless. So fuel consumption is now a super big issue, fuel efficiency still doesn’t seem to do much either. Just faffing around down south was enough to burn 10 barrels of fuel in no time at all.
edited by Spacemarine9 on 6/5/2014