Weekly Questions, Beginning 28/08/2017

Gather a sufficient amount of people, and you will find someone willing to do anything. FL’s player base is large enough, and the requirements for a chess-match are low enough (read: almost nonexistent) that, if there’s a way to abuse it, it will be abused every now and then.

What I can’t help but wonder is why would that be “abuse”, since IIRC even if you lose a match you gain some rewards - and I don’t remember any accompanying menaces, qualities tracking losses, or other penalties. So the only reason to run from a match would be to spite your opponent. I honestly wonder whether that’s a real problem, or whether FBG are just over-engineering to fix things that don’t need fixing, to the detriment of everyone’s convenience.

For what it’s worth, I don’t think the player’s been online at all for about a month, so I think this is less malice than forgetfulness.

It’s still really frustrating, though. I hope support gets back to me soon.

did the revolutionaries finally blow up the bazaar or something? Game is breaking up when I go to story tab. anyone else having such problem?

Only the Paper Door again, it will be fixed soon.

Honestly, you should ALWAYS be able to drop a chess match. I was stuck in one for a long long time.

The same mechanic is used for Sparring (lethal or not) and also for the election debates. And in those cases there were penalties for losing, so I understand their reason for blocking withdrawing at the last step. But it’s still a problem with these mechanics.