Watchful Gains, Hellworm, etc

I don’t follow Mammoth Ranching closely, but my understanding is that hit has been brought down to earth but is still top-tier for grinding scrip from scratch. The best general method for grinding scrip from echoes is Brass Lollipops, although better options are occasionally available depending on what goods you have on hand.

I’m on the lookout for other options. My current focus of research is sourcing Concentrate of Self, and converting to Scrip via Curator Cocktails at Station VIII. I happen to have an amenable item stockpile for converting the Concentrate directly from Pinnock; and the Parabolan War (vs yourself) is a good source for grinding from scratch.

[quote=Sir Reginald Monteroy] […] whether there is any reasonable, grindable, 4+ Scrip per action source left for non-Licentiates. My academic is not going into assassination business.[/quote] My numbers were assuming you got your Skeletons at Marigold; Licentiates are 20% quicker at this particular scheme, if I understand them correctly, but I’m very attached to my profession. There’s a 5.25 Scrip grind (plus 0.33 Echoes) if one mashed up Casing gains from Parabola and Helicon House: Once one has amassed a solid chunk of Parabolan Casing, enter with the Oneiric Key (or Underground Organ), Gorge once, then Lay Claim to Leftovers. This does require Shadowy 300, Glasswork 12, and an Oneiric Key (or Organ) for maximum efficiency, but critically it doesn’t require the Helicon Fate item. A useful Spouse bumps the rate to 5.42, too. It’s much slower than converting Echoes to Scrip (~38,000 vs 6,000 or 4800 or 451 or even 1), and one might be better using that action-difference to grind Echoes back, so long as the things one initially pawns off are semi-efficiently grindable. Still, one can mix and match methods; this might help fund part of a Worm. [quote]Oh, and as for the Brass Lollipops (funny way to term them), actually it’s just as rewarding to sell them directly for Scrip to the Constable (155 Scrip vs. 31 Incorruptible Biscuits).[/quote]Good catch! I thought they were Airs dependent for some reason. Would definitely be more aesthetically pleasing to see the Scrip Counter going up every lap.

Edit: missed an action somehow; old payout was ~1.25 Scrip higher, so new rate is only &quotokay&quot.
edited by elderfleur on 8/12/2021

edited by Baron Lagavulin on 8/12/2021

My character, who Turned Back about 18 months ago, took the baby to the Horizon. It was a beautiful moment; where once an End was considered, a Beginning took place instead. And I didn’t sink my ship this time.

That is, until my first action out of port put me to Troubled Waters 8 and I died.

Bugger.

[quote=Baron Lagavulin]I have gone that way as well. Mr Transport needs to be straight-up Curator (no Hell influence) and you have to have at least 3 Connected: The Masters for the option to unlock. Then, you can find the relevant conversation with Mr Wines at the Bazaar Side-streets. This time I remembered to log the journey on my journal, if anyone wants to see the results. I’ll leave them up for a while, but I tend to keep a blank journal…
[/quote]
Is that what unlocks it? Damn. I was so hoping to send it to the there, but I made it a devil-baby. Disappointment.

Anybody brought the baby to the Solicitor-Baroness (and wouldn’t mind sharing the echoes)?

Hubris did - check the most recent echoes in his journal.

How about the Bazaar option? And what changes when you give the Baroness a non-infernal child, or the Bazaar a devilish one?

Well, finally back from the Khanate with a nice box of something.

I just have one question. Investigate the tears I obtained from Mr. Spices? I’m afraid I have no memory of doing that. Could someone please fill me in?

On where we got them? I hardly remember myself, but I’m guessing it happened back when we dosed it with its own freaky deaky space drugs during the Station VIII meeting? I’d have to dig back quite a lot to find that echo.

Ah right. I have a the vaguest recollection of something like that happening. Thanks.

[quote=elderfleur]My numbers were assuming you got your Skeletons at Marigold; Licentiates are 20% quicker at this particular scheme, if I understand them correctly, but I’m very attached to my profession. There’s a 5.25 Scrip grind (plus 0.33 Echoes) if one mashed up Casing gains from Parabola and Helicon House: Once one has amassed a solid chunk of Parabolan Casing, enter with the Oneiric Key (or Underground Organ), Gorge once, then Lay Claim to Leftovers. This does require Shadowy 300, Glasswork 12, and an Oneiric Key (or Organ) for maximum efficiency, but critically it doesn’t require the Helicon Fate item. A useful Spouse bumps the rate to 5.42, too. It’s much slower than converting Echoes to Scrip (~38,000 vs 6,000 or 4800 or 451 or even 1), and one might be better using that action-difference to grind Echoes back, so long as the things one initially pawns off are semi-efficiently grindable. Still, one can mix and match methods; this might help fund part of a Worm. [quote]Oh, and as for the Brass Lollipops (funny way to term them), actually it’s just as rewarding to sell them directly for Scrip to the Constable (155 Scrip vs. 31 Incorruptible Biscuits).[/quote]Good catch! I thought they were Airs dependent for some reason. Would definitely be more aesthetically pleasing to see the Scrip Counter going up every lap.

Edit: missed an action somehow; old payout was ~1.25 Scrip higher, so new rate is only &quotokay&quot.
edited by elderfleur on 8/12/2021[/quote]

For players with access to the Esurient Smith + Lettice the Mercy and a fully upgraded Train Luxury, there is actually a rather profitable option for Scrip grinding, namely Infernal Sharpshooter Rifle trade. From my calculations, you need ~65 actions to assemble a rifle from start to finish, plus one action to sell it for 450 Scrip at Jericho. This results in a solid 6.81 Scrip per action, although it requires having finished the Nemesis Ambition.

Basically, while you fellows assemble an army of Brass-Skulled Skeletons, I’ll get to the task of arming them with high-quality rifles.

Hmmm. A Hellworm equipped with a law furnace might actually be exactly the last component needed to perform the looming necromantic ritual. Undead invasion ahoy!

Edit: actually, the rate is 6.81 Scrip per action, not 6.18 as I mistakenly entered earlier.
edited by Sir Reginald Monteroy on 8/13/2021

Thank you, you’re most kind.

[quote=Sir Reginald Monteroy]
For players with access to the Esurient Smith + Lettice the Mercy and a fully upgraded Train Luxury, there is actually a rather profitable option for Scrip grinding, namely Infernal Sharpshooter Rifle trade. From my calculations, you need ~65 actions to assemble a rifle from start to finish, plus one action to sell it for 450 Scrip at Jericho. This results in a solid 6.81 Scrip, although it requires having finished the Nemesis Ambition.

Basically, while you fellows assemble an army of Brass-Skulled Skeletons, I’ll get to the task of arming them with high-quality rifles.

Hmmm. A Hellworm equipped with a law furnace might actually be exactly the last component needed to perform the looming necromantic ritual. Undead invasion ahoy![/quote]

Just an addendum, Bag a Legend players have an equivalent option when working with April and Lettice, and Light Fingers gives Hephaesta + Visionary Student for Carthographer’s Hoard. This is almost as efficient (total of 93 actions for 625 Scrip, leading to 6.72 Scrip per action) but requires dealing with Disgruntlement, which tones it down a bit.
Is there any comparable option for Heart’s Desire players? Their Lab Specialist, Cora, has been somewhat outdone by all the Artisan of the Red Science items.

[quote=Sir Reginald Monteroy]Is there any comparable option for Heart’s Desire players? Their Lab Specialist, Cora, has been somewhat outdone by all the Artisan of the Red Science items.[/quote] She makes 12 Parabolan Research which is probably the best for a Heart’s Desire player (overall, third best?), but as you suggest she becomes second best London-side if you can manage AoRS 12 (she does nudge out AoRS 11 by a small amount). Plus her project is Impossible Theorems, and to me the idea of flipping Cards in there for ~450 actions is irritating enough to undo any profitability (I remember it only being about 3.5 non-Scrip EPA anyways).

Cora makes 14 Parabolan Research, but I paid for that statue of the Scholar of the Correspondence, so I’ll be damned if get my Parabolan Research from anything else. Yes, I did turn in 55 church favors on that card to research my Impossible Theorem.

https://fallenlondon.wiki/wiki/Money-Making#Assembling_Fossilised_Apes

this grind from the wiki seems to be around 10.27 Scrip Per Action (or SPA, for short) if you take advantage of bone market fads. can only sell for one week out of three, however, and most of the action cost is assembling the d__n thing, so you’ll only need less than a week to source the materials. so some secondary grind for the remainder is needed. outside of the fad, it’s still about 8.9 SPA, so still pretty good.

Quite. I’ve not been there in ages (in the old days, because of the overcapping issue, but more recently just because I never remembered to); slightly frustrating to have getting a box dependant on card draw in a place where you can’t discard cards or stay more than a handful of actions.
The other one I think was the one that people couldn’t get for ages, and then arrived with Zeafarer, so presumably boxes can be filled with Violant somewhere at Zea - most likely the Khanate, which I’ve not yet visited.

Guess I’ll try that while I wait for Time, the Healer…
edited by Tigerfort on 8/10/2021[/quote]

I hadn’t been there for a long while either–until I started seriously working on becoming a Steward of the Discordance. It’s really a necessary trip if you want to progress as Steward of the Discordance.
edited by Catherine Raymond on 8/14/2021

Without too many spoilers, which would be better: choosing Mr Spice’s option or choosing Mr Wines’ option? I’m a bit worried I could go the whole of the Zee journey, only for his motives to be malicious or something bad to occur to the baby. Equally, I don’t want to miss out on any sort of special items or interesting lore by picking Spices.

Edit: Thanks, Diptych :)
edited by Robin Alexander on 8/14/2021

I’ve only done Wines’ option so far, and there hasn’t been any sort of epilogue definitively wrapping up the story, but I can tell you that the baby seems to be fine throughout the whole thing. There wasn’t any reward beside the raised Watchful cap.