[quote=Optimatum][quote=Amélie Vaincœur]This makes every single location outside of London proper literally unplayable, and menace-locations… geez, I don’t want to think about it. Having to play Chess against the Boatman is bad enough as it is, but at least I can prepare for it most of the time… maybe even equip a mood right before going there. But ending up there surprisingly without being able to boost my Watchful at all?
What if I get sent to New Newgate while wearing a Pirate Hat? I won’t be able to unequip it, right? So how am I going to get Suspicion to zero?
[/quote]While I agree with your overall point, I think you’re partially mistaken. From what I’ve heard on the Discord of other people’s experiences, the menace areas and some other locations do let you change outfits. It’s ridiculous that so many don’t, though.[/quote]If that’s true, it does make the overall change a tiny tad less terrible.
It doesn’t help with the stated goal of achieving "reasonable" or "realistic" mechanics, however.
Menace areas would include the Mirror-Marches, which are part of Parabola. So I can change gear in one part of Parabola, but not in the others?
A few days ago, I increased my Monstrous Anatomy quality by learning from a Parabolan Albatross how to become partially invisible even in the Is. But I can’t change my Boots in the Is-Not?
Even the cheapest Boat allows you to travel anywhere on the Unterzee. But you wouldn’t bring even one change of clothes?
There’s no rhyme or reason to be found anywhere in this change.
A way to make this work would be if certain areas allowed you to bring only a specific fraction of your gear, i. e. depending on your Boat, you’re allowed to bring a specific number of Hats, Boots, Companions etc along for Zee-travel. You get to choose these from all the ones you have. Same for the Bone Market: depending on the size of your Stall, you get to bring along a certain number of gear. Going on a Heist? Make it depend on your Shadowy how much stuff you can bring with you. Add extra options to increase the number of gear: hire Clay Carriers with Docks Favours, buy a cutting-edge Transportation device designed by F. F. Gebrandt with Fate etc. pp.
Not only would this fit the way the game works already; picking the equipment most suited to your plans would be an interesting challenge instead of the plain nuisance of the current system.
One last point: there was beta testing for the new map, but no beta testing for this huge change in game mechanics? Come on…