I have a history of being very, very bad at open-world games, because when faced with too many attractive options I just kind of freeze up. I’m not sure that Sunless Sea counts as an open-world game exactly, but I’m having the same problem - I have a good grasp of the mechanics, I’m fairly good at not dying, but I have no idea what to do when there are so many options! I bought Zubmariner recently and haven’t touched it, because it just adds to the problem.
Compounding the problem is the lack of a real quest log. Sometimes objectives are mentioned in the cards in my journal, sometimes they’re not and I have to consult the wiki…
I’ve pretty much just been seeking out the ports I’ve been asked to get intel from, because that’s one of the first quests presented to you and it’s fairly linear and doesn’t require much decision making. I’ve started some of my officers’ personal quests, but I’m not sure who to prioritize and I keep forgetting what I need to do and who needs to go where…
I guess what I’m asking is, in what order should I approach the story-heavy quests? I know there’s so much good writing in this game and I want to enjoy it, I just… don’t know where to start.
(also, is the bug where the text saying there’s no shop/shipyard here is cut off when the text is sized up a known issue, or should I report it?)