The waters of Adam's Way, and other small updates

[color=#0033ff]Hello delicious friends,

Today we release a small patch including these features and fixes:

FEATURES [/color][ul][li][color=#0033ff]The waters of Adam’s Way are perilous. Sailing upstream is more perilous still. [/color][/li][li][color=#0033ff]Visiting The Surface will now… look different. Fancier. [/color][/li][li][color=#0033ff]Torpedo weapons now cost x1 torpedo components for each shot.[/color][/li][/ul][color=#0033ff]
FIXES

[/color][ul][li][color=#0033ff]Your firing arcs will now appear in Wolfstack Docks. [/color][/li][li][color=#0033ff]You can no longer build up a firing solution while your ship is on top of a port, even while undocked. [/color][/li][li][color=#0033ff]Zee-beasts will disengage you, however, so you will also take no damage. [/color][/li][li][color=#0033ff]Torpedo animations have been improved. [/color][/li][li][color=#0033ff]The repair button will now be grayed out when your hull is less than 50% to indicate that you cannot use it. [/color][/li][li][color=#0033ff]Toggling Full Power will now be more effective. Your engines will explode less often, but potentially do more damage when they do. The fuel cost of running your engines this hot has also doubled. [/color][/li][li][color=#0033ff]The Zee-bat interface has now been simplified. It will appear above your log and you have the opportunity to click it to add to your chart, or use the close button to dismiss the message. The notification will disappear after 10 seconds if left untouched.[/color][/li][/ul][color=#0033ff]
The patch is available now on Steam, and will follow shortly on Humble (there’s always a slight delay as they are on Pacific time). [/color]
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[color=#0033ff]As ever, we appreciate your considered responses. :)
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Update seems to have caused the game to lag horribly, becoming virtually unplayable. Tried loading a new game but the heavy lag persists into the new game even while you’re still in London. Changing graphics quality to Adequate doesn’t help.
edited by Bardigan on 11/11/2014

[color=#0033ff]Ah! That doesn’t sound healthy. Would you mind sending the specifics through to sunlesssea@failbettergames.com so we can investigate? Thanks![/color]

Nevermind, it was something to do with my computer, verified it and switched to high performance it runs fine now.

By the way, I love how Adam’s Way kills you even when you succeed in that Veils challenge. Can’t wait to see the stories about that place. How are you suppose to find a &quotliving ship&quot to traverse the Mountain’s Blood anyway? I thought the only known living ship, Claddery Heart, was exclusive to early backers?
Am I right in assuming this area is going to be based on the Prester John legend?
edited by Bardigan on 11/12/2014