SPOILER WARNING FOR THE JACK OF SMILES CASE! I DO NOT HAVE ANY SPOILERS MARKED.
At one point when investigating Jack-of-Smiles, you have to make a choice. Either you continue your proper work, or you literally become Jack. I am at this decision, and I would like to ask: which choice is more enjoyable in the long run? I could continue proper work right now, but I will need to grind Fate for becoming Jack.
If you feel like diving first-person into the mind of a serial killer, do it. If not, don’t.
In the long run, the story will continue the same way whatever you do now. I’m not even sure whether you get a lasting quality reminding you that you’ve ever been Jack. It’s ‘just’ the difference between two ways of gathering information: by detective work - or by actually becoming the killer for a while!
:edit: Just to make this absolutely clear: if you become Jack, you will kill people. You will be responsible for their deaths. edited by phryne on 12/29/2018
Not sure what you mean by "grind Fate". Are you on Ambition: Nemesis? It costs 10 Fate to become Jack-of-Smiles, but only 6 Fate is available for "free" in normal gameplay. An additional 7 is available through Ambition: Nemesis.
In the long run, choose what best suits your character. The story will proceed the same way either way. Just bear in mind the opportunity cost.
[quote=Azothi]only 6 Fate is available for "free" in normal gameplay. An additional 7 is available through Ambition: Nemesis.[/quote]Huh? There’s an option in Ambition: Nemesis that gives 7 Fate?
I played the version where you become Jack for a time, so I can only speak to that experience. But it was certainly an interesting path in an already interesting storyline. I’d recommend it.
I have Ambition: Light Fingers. And in any case, I’m past this part now. Guess what my current location is.
I bet this will be so much fun- oh, kill me.
[quote=phryne]Ah yes, thank you for reminding me. It’s ‘only’ an additional 3 Fate though, not 7, I think[/quote]The Chamber of the Hearts has its own opportunity deck, and these are opportunity cards available there. Cards that give Fate appear consistently in the deck from "One who has Indulged in Unknown Pleasures" 0 to 3. The only other way to raise the quality is one-time with the Captivating Princess during the Feast of the Exceptional Rose. That means you can gain 1 Fate per CP from 0 to 3, which is 6 Fate, so long as you (literally) play your cards right.
You also gain 1 Fate from killing the Spider-Council at the Grand Sanatorium in Venderbight, for some reason, bringing the amount of Fate available from Ambition: Nemesis to 7.
I’m not sure if it still works after all the Reworks. I know it worked when I went through Nemesis, which was like … two years ago, give or take.
@Azothi: Ah, it’s change points, I didn’t realize that! I thought playing the cards would set you to the next level of "Unknown Pleasures". You’re completely right.
Damn, I played through that part not too long ago on an alt but didn’t pay attention to any Fate gained because I’d completely forgotten about this! xD
I’m being frustrated by my inability to raise Investigating beyond 9. The opportunity deck is being terrible, and Jack remains elusive. I swear, if I have to spend more than one step in Polythreme, I’m going to scream.
D*mmit, I actually chose the option where I can’t end Jack. I have told the Constables and the Squad about Jack and Sp____, and received favors. A lot of them.