For one of my future playthoughs, I intend to have one of my captains romance the Longshanks Gunner. This is partly because I just like the idea of two childhood friends getting together while at zee from a story perspective, and partly because her appearance just reminds me a bit of Kaylee from the TV series Firefly.
[color=#b5b5b5]Just like all other officers that you can [/color][color=rgb(181, 181, 181)]romance, she requires that one of your stats be 20 points high then that of another. In her case, your Iron needs to be 20 higher then your Veils.[/color]
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[color=rgb(181, 181, 181)]However, here’s my problem: [/color]
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[color=rgb(181, 181, 181)]The only way for you to get the Longshanks Gunner on your crew is by having the street urchin background, with you start the game with an extra 25 points of [/color][color=rgb(181, 181, 181)]Veils. [/color][color=rgb(181, 181, 181)]Meaning that the only possible way for you to romance her will be by spending the first 40 secrets that you earn on increasing your Iron and nothing else. [/color]
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[color=rgb(181, 181, 181)]And since she is an officer that you get from the very beginning with quite poor stats of her own, it would have been far more logical for you to just let her go ashore[/color][color=rgb(181, 181, 181)] at Khan’s Shadow on perhaps your 2-3 voyage, earning you a massive award (by early game standards). This will be long before you even have the chance to get 40 secrets.[/color]
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[color=rgb(181, 181, 181)]This is either a brilliant example of storytelling though gameplay mechanics (you having to ‘workout’ and sacrifice a lot of other potential gain in order to be together with someone you have a crush on), or it is something that needs to be fixed by the developers. [/color]
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