I asked this in the creator tools thread but haven’t gotten a single response. I have cards in my main deck that can only be drawn in a certain area. If my players leave that area with the card in their hands, hovering over the card reveals hover text "You must be in (area) to use this card." And yet, they can still click on the card and play it normally without changing location.
Is this a bug? Have I done something wrong? I have those cards assigned to particular areas for a reason. Is there a way to have the cards removed from the player’s hand when they leave the area? Like how they do it in Maelstrom? Do I need to track location with a Quality, or is there some way to do it just using the usual controls?
I think the documentation says you cant play a card restricted to location anywhere but that location. The tooltip pop on the card will say you can’t. Buy last I checked the card would still play. I wish they’d fix this…or let us at least mark it transient so it would disappear when you leave the area.
What Ive done as a workaround is to use location qualities and require that quality for the card, which is transient and will vanish when the player moves and loses the location quality.
OK thanks for the answers guys. I’ll report it as a bug but it seems I shouldn’t be too hopeful that it will be fixed. I’ll just set a location quality required for each card then. Glad I asked this before creating new material - less to sift through and alter…
Hm… I’ve set up location qualities and made them requirements for all location-specific cards. Unfortunately, while I can’t play the cards in my hand, they are still there. How do I force the game to remove them from the hand when the necessary qualities aren’t met?[li]
EDIT: Nevermind, I found the "transient" checkbox. edited by aira on 8/23/2013