[quote=Dearheart]The Road of Needles and the Road of Pins wind through the world. Traverse them, and you can get anywhere. Of course, safety doesn’t always seem to be anywhere.
The first installment of the game is now available for play-testing. It is fairly short, but should give a fairly good idea of what the atmosphere and style of future installments will be, barring major revision. I have been working through it on my own, but it is entirely likely that there are terrible, gaping errors in it still. As such, feedback would be greatly appreciated.
You can play it here.[/quote]
I confess I’m torn between restarting and keeping the same character, now that I’m done; restarting feels like leaving the game to me, so I’m often reluctant to do it, but that’s my particular hang-up. I’ll probably go through it again at least once, since it was so quick to get through and since I very much want to see the Road of Needles, but that will be when I’m not almost-late for work.
Lovely writing; I spotted a couple of missing words, but that was it, and even they weren’t very jarring.[1] The flavour text on missing fingernails struck me as particularly quietly-unsettling, and I laughed a little when I found out I didn’t have shoes either.
I was up to 20 in each Menace by the time I ran into James and Hel after I’d been on the road (and as an aside, found the consideration of pronouns lovely), and was beginning to wonder if that was going to go in any particular direction; will play through more before I can solidly speak to how the steady and undifferentiated menace rise made me feel.
Overall, would very much like to see more. :)
Love and coffee,
Frances
[1] On “The Dream”, “You’re chasing them, the a long-haired figure” - remove “a”? On “Drastic Measures” -> “Jump out the window.”, “It’s not like you anything you need to bring with you in any case.” - add “have” or “can think of” or something? On “Choose Your Path”, is there a " missing after “all due speed.”?