[color=#9966ff]Build Version: Wayfarer update - 1.2.1.2.b0df8add
Release Date: 09/04/19
For bug reports and technical help, please see our Troubleshooting Guide.
What’s New
Please see our news announcement for details on the new features included in the Wayfarer update.
Updates
[/color][ul][li][color=#9966ff]A new label is in place near the Regent’s Tears spectacle to celebrate players raising £10 000 for Special Effect by streaming on launch day.[/color][/li][li][color=#9966ff]The HUD now provides considerably more feedback.[/color][/li][li][color=#9966ff]London now has a new platform, the Ministries, which provides access to the Ministry of Public Decency, the Office of Works and the Horological Office.[/color][/li][li][color=#9966ff]The Avid Horizon segment has a new platform, The Stair to the Sea, which provides access to the Quiet Sea content.[/color][/li][li][color=#9966ff]There is now an aura around locomotives.[/color][/li][/ul][color=#9966ff]
Bug fixes
[/color][ul][li][color=#9966ff]You may once more build bee defences at Titania.[/color][/li][li][color=#9966ff]Discovering the fate of the Parzifal now results in an appropriate update to the journal.[/color][/li][li][color=#9966ff]If it is not the Hour of Leaving, crew taken on at Pan will now always remember to collect their pay.[/color][/li][li][color=#9966ff]The game should now run more smoothly in the area around Prosper and Magdalene’s.[/color][/li][li][color=#9966ff]Agents will no longer spawn quite so close to the player.[/color][/li][li][color=#9966ff]Guest projectiles no longer cause exceptions.[/color][/li][li][color=#9966ff]Empyrean Outrider projectiles now arc towards other agents.[/color][/li][li][color=#9966ff]The muzzle flash on Star Seared Explorers now behaves correctly.[/color][/li][li][color=#9966ff]The agent denial area around transit gates and several ports has been widened.[/color][/li][li][color=#9966ff]Agents not engaged in combat will no longer occasionally become stuck in place.[/color][/li][li][color=#9966ff]New captains will now inherit transit permits. [/color][/li][li][color=#9966ff]Mines can now be shot down when using rockets or the Wrath of Heaven.[/color][/li][li][color=#9966ff]The Provisioning tutorial tip now triggers when it should.[/color][/li][li][color=#9966ff]Fuel efficiency is now displayed correctly in the engineyard.[/color][/li][li][color=#9966ff]The victory screen now fades in over an appropriate amount of time.[/color][/li][li][color=#9966ff]Interfaces will no longer become transparent after reloading.[/color][/li][li][color=#9966ff]Graphical artifacts have been removed from quality icons.[/color][/li][li][color=#9966ff]Prospect titles no longer overflow in the bazaar interface.[/color][/li][li][color=#9966ff]The special prospect tag is no longer visible in the bazaar.[/color][/li][li][color=#9966ff]UI sound effects may now be muted.[/color][/li][li][color=#9966ff]Controller focus will no longer jump to the bank when assigning equipment to your locomotive. [/color][/li][li][color=#9966ff]Controller focus will no longer move to the engineyard when equipping officers. [/color][/li][li][color=#9966ff]The ‘Perhaps Not’ option can now always be selected with a controller.[/color][/li][li][color=#9966ff]Controllers now properly scroll the chart even after death or returning to the title screen.[/color][/li][li][color=#9966ff]Various typos have been removed.[/color][/li][/ul]
edited by FailbetterFuzz on 4/9/2019
edited by FailbetterFuzz on 9/19/2019