[color=#9966ff]Build Version: Hoarder update - 1.3.0.f37a9de5
Release Date: 12/09/2019
Please note, we now have an in-game bug reporting tool.
For technical issues, please see our Troubleshooting Guide.
Please see our announcement post for details of all updates to this build.
Bug fixes and updates
[/color][ul][li][color=#9966ff]Scouts now insist on being fed the correct amount of Supplies, even if this means opening a new crate.[/color][/li][li][color=#9966ff] Tooltips for quest objectives are no longer indiscreet about potential plot developments.[/color][/li][li][color=#9966ff] Sounds no longer get out of step with their animations when interfaces are opened.[/color][/li][li][color=#9966ff] There is now a sound effect for arriving at transit relays.[/color][/li][li][color=#9966ff] Many locomotives now have higher Quarters.[/color][/li][li][color=#9966ff] The Agravain’s base Hull has been increased.[/color][/li][li][color=#9966ff] Cramped Quarters are now available at St Dominic’s Augmentations in London. [/color][/li][li][color=#9966ff] Engine Problems are now known as Mechanical Problems.[/color][/li][li][color=#9966ff] Heat now accrues and dissipates smoothly, rather than in steps.[/color][/li][/ul]
edited by FailbetterFuzz on 9/19/2019