Parabolan War

In the &quotStalemate&quot ending, Parabolan dominance does not change. I’m not entirely sure what happens about the Epilogue on that case.

Most actions on Campaign are affected by one of the three generals. There is frankly zero telegraphing of which actions are impacted by which generals. You might be able to guess a few (Spy on the Movements of Cats - Fingerking General), but there’s no in-game indicator in either metatext or narrative text.

The difficulty will be reduced by 3 x Cat General/Snake General/Chess General quality. Which means a difference of 45 for a maxed general, which is really impactful. This will take the Airs-dependent options from difficulty 250 down to 205. For me, that’s a success rate of 68% up to 84%.

The Wiki is attempting to catalogue this. Frankly I have some doubts about the current veracity of the data. I have a suspicion that somewhere along the line, an action failed to wipe one of the General qualities, so players might have bonuses from generals they don’t have and are misattributed the effects they observe.

EDIT: FBG confirmed, general qualities were not being reset properly.
edited by PSGarak on 4/6/2021

In the &quotStalemate&quot ending, Parabolan dominance does not change. I’m not entirely sure what happens about the Epilogue on that case.
[/quote]

I got the Stalemate ending. Looks like there is no Epilogue in that case - or possibly the Epilogue is somewhere else than in the Docks.

[quote=falbert]
I got the Stalemate ending. Looks like there is no Epilogue in that case - or possibly the Epilogue is somewhere else than in the Docks.[/quote]

According to the wiki, there is an epilogue for Stalemate in the same place as the rest, https://fallenlondon.wiki/wiki/An_Empty_House. That said, I haven’t done it myself so I don’t know for sure. I just wonder whether this could be a bug.
edited by menaulon on 4/6/2021

[quote=Waterpls]Well, we can always pay 45 fate for the story

Assuming chance of rare success is 5% and that we roll for airags and mirrorboxes (so mirrorbox is 2.5%):
280 rolls give 55% chance to get 7 or more mirrorboxes
420 rolls give 90% chance to get 7 or more mirrorboxes
510 rolls give 97% chance to get 7 or more mirrorboxes

Basically lucky half of us can get mirrorboxes in 3 days grind and most of us in 5 days.

edited by Waterpls on 3/31/2021[/quote]

You can double your chances for the right rare success, sparing the airags, with the free change possibility of Airs of Parabola. If AoP is 50 or higher, just leave the Waswood (this rerolls AoP), then enter and try again. As of now, this does not cost any actions, just a bunch of clicks.

[quote=menaulon][quote=falbert]
I got the Stalemate ending. Looks like there is no Epilogue in that case - or possibly the Epilogue is somewhere else than in the Docks.[/quote]

According to the wiki, there is an epilogue for Stalemate in the same place as the rest, https://fallenlondon.wiki/wiki/An_Empty_House. That said, I haven’t done it myself so I don’t know for sure. I just wonder whether this could be a bug.
edited by menaulon on 4/6/2021[/quote]

If the info in the wiki is correct, the only way to get there would be to first complete the campaign without stalemate, then a second time with stalemate.
Not sure if it is what FBG intended.

Is there a hidden lock on your reflection final?
Killed whole Vake, got only “Deny yourself” option.

[quote=Aro Saren]Is there a hidden lock on your reflection final?
Killed whole Vake, got only &quotDeny yourself&quot option.[/quote]

Seems that it’s only folks who spared an aspect of the Vake who get the additional option, yeah.

[quote=Hattington][quote=Aro Saren]Is there a hidden lock on your reflection final?
Killed whole Vake, got only &quotDeny yourself&quot option.[/quote]

Seems that it’s only folks who spared an aspect of the Vake who get the additional option, yeah.[/quote]

That’s odd, since that appears to make it the only Ambition choice without &quotGive your reflection what it wants&quot option. Has anyone checked with support if this is intentional or a bug?

Ok, I’m filing a ticket then, because this is bullshit.
edited by Aro Saren on 4/7/2021

Please echo the result if you unlock a new option!

EDIT: Actually, has anyone tried it with The Long-Dead Priests of the Red Bird yet? The wiki appears to lack that option.
edited by Hattington on 4/7/2021

[quote=falbert][quote=menaulon][quote=falbert]
I got the Stalemate ending. Looks like there is no Epilogue in that case - or possibly the Epilogue is somewhere else than in the Docks.[/quote]

According to the wiki, there is an epilogue for Stalemate in the same place as the rest, https://fallenlondon.wiki/wiki/An_Empty_House. That said, I haven’t done it myself so I don’t know for sure. I just wonder whether this could be a bug.
edited by menaulon on 4/6/2021[/quote]

If the info in the wiki is correct, the only way to get there would be to first complete the campaign without stalemate, then a second time with stalemate.
Not sure if it is what FBG intended.[/quote]

I contacted FBG with a bug report and they fixed it! Now An Empty House is tied to Stage of War, not Parabolan Dominance, so it will always be accessible after a Chessboad campaign.

Just to be sure, the bunch of cats you can get from Mr. Chimes’ Lost and Found for 3 Memories of a Tale each count individually for the education of the seven-headed Cub? Or just when you get Horatio?
Other than that, anyone knows any other Fate-locked sources of felines for that purpose? I had already finished Go Tell the King of Cats and do not see any option for that. Do you get one if you are actively playing the story (or some other Fate-locked story)?

Incidentally, if there is anyone who’d be willing to send my characters (mainly Sir Reginald Monteroy) a Parabolan Kitten? That would be much appreciated, though I imagine there is quite a demand for them nowadays…

On an unrelated note, kudos to FBG - the Parabolan War is a huge thing, and seems well set up for easy expansion and maintenance.
It’s very hard to choose the most fitting Oneiropompic Staff to get as my first one, though.

The Mr. Chimes cats count individually, yeah.

Each of the five cats counts, as does Horatio, for a total of six. And by my count, it (currently) is necessary to have at least a few of them to unlock Catty McCatface’s final form.

Other Fate-locked cats are Hallowmas companions from years past. They won’t be available until this upcoming Hallowmas.

[quote=PSGarak]Each of the five cats counts, as does Horatio, for a total of six. And by my count, it (currently) is necessary to have at least a few of them to unlock Catty McCatface’s final form.

Other Fate-locked cats are Hallowmas companions from years past. They won’t be available until this upcoming Hallowmas.[/quote]

I really like the text from introducing the Starveling Cat at the dome.

I guess, the next content update is Whitsun, right?

No, Hurlers.

I think it’s supposed to be Hurlers first then Whitsun. Doesn’t mean plans can’t change.

What’s the highest possible cub’s Education you can get? I’m at 17 right now.

Information on the Wiki puts the cap at 19. There are twelve listed options, plus the Panther, the five cats from Chimes Lost & Found, and Horatio. I’m not aware of any additional options, although if there are any exceedingly-obscure cat companions out there, it’s very possible.

This also means to the best available knowledge, meeting the Lion has a minimum requirement of 2 Chimes companions, making it Fate-locked.