Moonlight farming, moonlight painting

Has anyone run the number on the following grind?

  1. Compel the gillie to extend your visit using Collated research

  2. Go in the glades, and take as much moonlight is possible while still managing to see the red deer.

  3. Speak to the marigold menagerie about your red ox.

  4. Crathie, and paint with moonlight.

  5. Go back to london, and unveil your painting.

  6. Go back to Balmoral.


Bonus: buy a brass skull or somethign like that, and build a mammoth skeleton with the skull and the relics you get from the glades.
Sell it to the bohemian sculptress.

How do you get enough Collated Research to keep doing the grind?

It is not self sustainable di per se.

I do sell skeletons to the Tentacled entrapreneur for memory of distant shores and upconvert.

I run some numbers on different kinds of woodgrind. In my opinion moonlight should be used for red fox, not painting. And collated research is so hard to get that its better to use Vital Intelligence. Overall its not looking great (or i do not see the way to make it so) and should be used only as part of weekly bone market exhaustion grind.
edited by Waterpls on 12/11/2020

Collated research is still 16 for 33 in war of assassins (1.21 epa) (10 for 22 actions in wilmot’s end - 1.13 epa).
Or, I guess, if you have source of memories of distant shores at X epa, 10 for … 2 + 25/X? So 25/(2+25/X) epa, which would mean …
25/(2+25/X)=Y <-> 25/Y=2+25/X <-> 25/(25/Y - 2) = X
… you need X=1.33 to match 1.21, and X=3.125 to match 2.5
I guess we are supposed to get 3 of them in 3 actions now, but it’s more like 6.
with a 1.5 epa source of MoDS … 3*2.5/(25/(2+25/1.5)) = 5.6

How good can you get vital intelligence?
Looks like 100% everything in balmoral is … 1+3+1=5? But you won’t be getting VIs every time.

[quote=xKiv]Collated research is still 16 for 33 in war of assassins (1.21 epa) (10 for 22 actions in wilmot’s end - 1.13 epa).
Or, I guess, if you have source of memories of distant shores at X epa, 10 for … 2 + 25/X? So 25/(2+25/X) epa, which would mean …
25/(2+25/X)=Y <-> 25/Y=2+25/X <-> 25/(25/Y - 2) = X
… you need X=1.33 to match 1.21, and X=3.125 to match 2.5
I guess we are supposed to get 3 of them in 3 actions now, but it’s more like 6.
with a 1.5 epa source of MoDS … 3*2.5/(25/(2+25/1.5)) = 5.6

How good can you get vital intelligence?

Looks like 100% everything in balmoral is … 1+3+1=5? But you won’t be getting VIs every time.[/quote]I’ve not tried this myself yet, but it ought to be possible to get Memories of Distant Shores quite efficiently now by using the Newspaper grind - if you publish seditious editions, you can get 276 Scraps of Incendiary Gossip (also 2 revolutionary favours, 1000 rostygold and 2CP of suspicion) in 37 actions.

Cross-converting these takes 5.52 more actions and gives 281.52 MoDS, meaning you get 6.62 MoDS (worth 3.31 echoes) per action in the long run.

(I’m not entirely sure I follow your maths, though - where does the 2 come from in 2 + 25/X?)

Collated research is still 16 for 33 in war of assassins (1.21 epa) (10 for 22 actions in wilmot’s end - 1.13 epa).
Or, I guess, if you have source of memories of distant shores at X epa, 10 for … 2 + 25/X? So 25/(2+25/X) epa, which would mean …
25/(2+25/X)=Y <-> 25/Y=2+25/X <-> 25/(25/Y - 2) = X
… you need X=1.33 to match 1.21, and X=3.125 to match 2.5
I guess we are supposed to get 3 of them in 3 actions now, but it’s more like 6.
with a 1.5 epa source of MoDS … 3*2.5/(25/(2+25/1.5)) = 5.6

How good can you get vital intelligence?
Looks like 100% everything in balmoral is … 1+3+1=5? But you won’t be getting VIs every time.[/quote]

All the ways I know of currently for getting Vital Intelligence involve selling commodities that themselves are hard to get in bulk. Like selling Epaulette Mates (to the Investment-Minded Ambassador) or selling skeletons with lots of skulls (to the Cranial Enthusiast).

[quote=34Witches]
(I’m not entirely sure I follow your maths, though - where does the 2 come from in 2 + 25/X?)[/quote]

1 was upconversion, the other 1 was to get the necessary 3 cp of connected:benthic (I am not looking up how wrong that is).

[quote=Catherine Raymond]
All the ways I know of currently for getting Vital Intelligence involve selling commodities that themselves are hard to get in bulk. Like selling Epaulette Mates (to the Investment-Minded Ambassador) or selling skeletons with lots of skulls (to the Cranial Enthusiast).[/quote]

Vital Intelligences can be semi-reliably grinded in the Balmoral cabinet - Intercept and Decipher posted documents. This is what the quoted message actually gave the math for. Sometimes you get Blackmail Materials instead of VI, however (quote useful in their own right, though).
Vital Intelligences can also be gathered from selling materials stolen from the Envoy’s House heists, but that is much less effective and with the recent changes to heists, I am singularly disinclined to attempt them ever again.
Personally, I get most of my Vital Intelligences as a nice side benefit from grinding the Liberation of Night on the Which Meeting? card by selling Gunpowder to my brothers-in-arms, but obviously that is something most people might want to avoid :)

As for the Collated Research, if you’re grinding the Final Breaths from selling Skeletons to the Tentacled Entrepreneur, you have large amounts of the Memories of Distant Shores as a side effect. Nothing easier than converting them, and you only need to replenish Connected: Benthic occasionally for a pittance in Abominable Salts.

Honestly, I never understood why people are so extremely turned off by the Bone Market. Even if the bones and their properties are confusing to you, they are all on the Wiki. It is simplicity itself to combine these into a simple spreadsheet, include the several recipes you wish to use for whatever resource you’re currently grinding and then it becomes as easy, if not as straightforward as the vaunted Helicon House grind at its heyday ever was.

>>>How good can you get vital intelligence?

2.7something EpA with selling perfumed gunpowder in Which meeting card. (including cost of materials and actions to make it in bulk)

Balmoral is much worse, because its 2.5 EpA tops, but you can fail shadowy check in the beginning or get Blackmail (which is best farmed from Mr Spices + storm birbs)
Watch a parade -> Fiddler’s Scarlet might be better, but you lose a lot of opportunity cost.
edited by Waterpls on 12/13/2020

[quote=Sir Reginald Monteroy]
Honestly, I never understood why people are so extremely turned off by the Bone Market.[/quote]

It’s so much clickery for everything. Gathering ingredients from random results all around the game, or bought with more subingredients that need to be ground (often from the bone market again). Constantly looking up what I need, which buyer it is, switching outfits every few actions (and, for the buyers, twice per action). All pointlessly cordoned off behind a storylet in another zone, event though they introduced the tech for entering subzones directly from map not that long ago …

[quote=Sir Reginald Monteroy][quote=Catherine Raymond]
All the ways I know of currently for getting Vital Intelligence involve selling commodities that themselves are hard to get in bulk. Like selling Epaulette Mates (to the Investment-Minded Ambassador) or selling skeletons with lots of skulls (to the Cranial Enthusiast).[/quote]

Vital Intelligences can be semi-reliably grinded in the Balmoral cabinet - Intercept and Decipher posted documents. This is what the quoted message actually gave the math for. Sometimes you get Blackmail Materials instead of VI, however (quote useful in their own right, though).
Vital Intelligences can also be gathered from selling materials stolen from the Envoy’s House heists, but that is much less effective and with the recent changes to heists, I am singularly disinclined to attempt them ever again.
Personally, I get most of my Vital Intelligences as a nice side benefit from grinding the Liberation of Night on the Which Meeting? card by selling Gunpowder to my brothers-in-arms, but obviously that is something most people might want to avoid :)

As for the Collated Research, if you’re grinding the Final Breaths from selling Skeletons to the Tentacled Entrepreneur, you have large amounts of the Memories of Distant Shores as a side effect. Nothing easier than converting them, and you only need to replenish Connected: Benthic occasionally for a pittance in Abominable Salts.

Honestly, I never understood why people are so extremely turned off by the Bone Market. Even if the bones and their properties are confusing to you, they are all on the Wiki. It is simplicity itself to combine these into a simple spreadsheet, include the several recipes you wish to use for whatever resource you’re currently grinding and then it becomes as easy, if not as straightforward as the vaunted Helicon House grind at its heyday ever was.[/quote]

Thanks for the info. I still am deciding what grinds are to my taste, which is not quite the same as those which give the greatest value per action.

[quote=Sir Reginald Monteroy]
Honestly, I never understood why people are so extremely turned off by the Bone Market.[/quote]

There are people who do not mind looking the wiki. I try not to do it, because I don’t want to spoil anything and because I like to think that Fallen London is self-explanatory enough to be able to play without outside help. In general this is the case to me, except concerning the Bone Market.

I don’t like having to make a spreadsheet to play a narrative game, there is nothing further from the gaming experience that I am looking for. I like the general concept of the Bone Market (parodying the archaeological fever of the Victorian era), and I appreciate that it brings gameplay depth. But in this specific case I think they have overshoot, for my taste.