[color=rgb(0, 102, 255)]Today it’s been exactly a year since Mask of the Rose was funded on Kickstarter. We have a surprise for you, and some news about the release date.[/color]
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[color=#0066ff]First, the surprise. We have a demo of Mask of the Rose, available right now on Steam![/color]
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[color=#0066ff]Offering a condensed version of Act I of Mask of the Rose, you’ll be able to explore select locations across the city, introduce yourself to some key characters and encounter Mr Pages in its office at the Bazaar.[/color]
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[color=#0066ff]At the opening of Mask of the Rose, Mr Pages has employed your housemate, Griz, who has in turn found a few pennies’ work for you as census taker. The census goes some way beyond the expected (Surface census forms never did ask if anyone in the residence was in love), so you’ll need to approach conversations with care to find out all you need to know. [/color]
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[color=#0066ff]Demo Feedback[/color]
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[color=#0066ff]We are absolutely champing at the bit to see your reactions to the demo! There are a few things it’ll be useful to know before you post feedback:[/color]
- [color=#0066ff]In the final game there will be a text log, so you can scroll back through conversations[/color][/li][li][color=#0066ff]There will also be audio sliders under Settings[/color][/li][li][color=#0066ff]And of course, there will be saving in the finished game (the final version of Act I will be fleshed out from this version, so carrying choices over wouldn’t be possible).[/color]
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[color=#0066ff]Spotted a bug?[/color]
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[color=#0066ff]The demo has been through our internal testing, but if you see any bugs or typos we missed, please let us know by emailing mask@failbettergames.com, attaching your player log. Here are some instructions to help you find your player log.[/color]
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[color=#0066ff]We will probably only update the demo if something pretty bad has slipped through, but this will let us fix everything before we release the full game. Thank you![/color]
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[color=#0066ff]Release Date[/color]
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[color=#0066ff]Our other major piece of news is that Mask of the Rose now has a clear release window. We now plan to release it in late October or November this year. Unfortunately, this is four or five months later than we estimated for the Kickstarter.[/color]
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[color=#0066ff]The main reason is that as we moved through pre-production, we realised the game would benefit from adding or extending some features we hadn’t expected to when we ran the Kickstarter.[/color]
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[color=#0066ff]Read the full blog to find out more about the enhancements we’ve made to the original idea for Mask of the Rose.[/color]