March's Exceptional Story: The Clay Man's Arm

I’ve kinda headcanon’d it for myself that, after I got myself my awesome clay arm, I took its donor to Polythreme to get it fixed.

It assuages some of the guilt.

This story provided a more detailed glimpse into the society of Clay people, which is really cool. Also, I love how it went from really weird to downright horrifying. And I liked how it tied into the story with the Comtessa and her Clay lover!
edited by Lamia Lawless on 2/24/2017
edited by Lamia Lawless on 2/24/2017
edited by Lamia Lawless on 2/24/2017

[quote= Saklad]I doubt I’m the first one to think this, but the start of this Exceptional Story was Kafkaesque as hell.[li]
edited by Saklad5 on 2/24/2017[/quote]
Hmmm. Right you are about that![/li]

I was unsure about it going in, but I’d say I enjoyed the story, very linear but it was interesting.
I ended up keeping the clay arm but damn do I feel guilty, one of the few times I’ve regretted the kind of person my character has become.

I do feel really bad about letting the Theseusian pummel the Scholar. I was hoping that the Scholar would at least survive the attack instead of being turned into a paste.

That being said he did take my b_ _ _ _ _ _ arm.

It seems that the scholar is a creep that deserve to die, for the state of his subjects and disregard of ethics and morality. The scholar is more of a mad scientist a wanabe Dr Mengele or unit 711 doctor as far Im concern. But Im keeping the arm.

Has anyone echoed the result of their choice to keep the arm? It sounds intriguingly unpleasant.

Yes. Look for Surreyjack up-thread.

For those of you arm-thieves feeling guilty, I’ll say that it seems to me that your ally in the story is going to be unhappy no matter what you do. He’s been violated and he may never get over it. Giving the arm back means you’re not complicit, but it’s still not a happy ending for him.

Look at my profile. Ive kept the arm.

I like the story, but if there is one thing I can complain about it is that my character had their Arm removed without any warning from the game. I’ve been extremely careful not to die or suffer grievous injury in Fallen London under the pretense of exiting back out into a sun filled world at some point. Now if I left my arm will fall off.

Oh I mean given how long my character has been in the neath they’d probably just turn into paste if they walked into the light of a judgement, but before it wouldn’t be because of wounds sustained.

I didn’t particularly enjoy the story, but at least I am happy to say that it was due to personal differences with the subject rather than the actual lack of quality of the story.
I thought it was an interesting idea we hadn’t seen much off before, and provided some good insight, and the writing was on par as usual, (though the case felt like a action-sink that I could have been without.)
That said, I really don’t like body horror, and it will probably be one of the few stories I don’t include in my personal continuity. So, not a hit on my list, though I don’t really feel it affects the balance of quality much as all three ES of the previous season landed on my top-six list of Fate stories in the game, and am so stoked for the tie-in finale.
edited by Akernis on 2/24/2017

That’s the end. The second text is you interviewing the scholar’s subjects. The first text is saying you haven’t heard anything from the clayman with your arm, and describing what you do with a clay arm.

[color=rgb(194, 194, 194)]I though I killed the scholar. [/color]

You might have, the text about the people he experimented on.

Could you slap that in spoilers mate? The story is fate exclusive and this is a mostly spoiler free zone.

Done. Does this forum have a spoiler zone? Removed the spoiler. the spoiler tag doesn’t work for me.
edited by Tofan Bogdan on 2/24/2017

There is not a spoiler zone. And spoiler tags don’t appear on all devices, but you did it right.

I would love a pm about what the rewards of the arm are (versus the reward of sticking with your old piece of flesh)

Overall I mostly enjoyed this ES. Mechanically, I thought it worked well, particularly the luck-based challenges in the first part when you’re trying to get used to your new arm. This was to me the best part of the ES. The case investigations also worked well, as did the exploration of the creepy laboratory and the rumblings of discontent in the Clay Quarter. The inclusion of the Comtessa and the Clay Man story was a nice touch, as were the (I assume intentional) allusions to the ‘going sharp’ storylets in Anthe from Zubmariner.

My only real disappointment was that one of the two main choices in this ES was too vague and too limited in options. I wanted to end the doctor’s horrific experiments, but I prevented the Theseusan from taking his revenge. I incorrectly assumed that I’d need the Scholar’s help to switch the arms back, or at the very least that I’d be able to deal with the Scholar myself via persuasion or violence, but instead the ES seems to have interpreted that as ‘let the Scholar go and continue his work’…which wasn’t what I’d intended. It would be nice to have more ways of dealing with challenges at the climax of an ES, rather than a single, vague binary choice.

Oh, well. At least I can pretend that the other Clay Men dealt with him.

Did anyone tackle the Parliamentarian with Mr. Huffman? Or help him escape? I kept talking to the cat.