Very interesting! I have been grinding at court for 45 drops/action (The Corruption of Youth/Join a Picnic Expedition; there’s no penalty save a small hit to Hedonist on failure, which is why I chose it). So I believe that at base rates:
1 permit = 5 love stories = 25 visions = 125 romantic notions = 625 drops of honey, right?
So 625 drops at 45/action (88% success)=13.8/permit, which is 15.8/action adjusted for success at Court.
My Shadowy is only 112 with equipment, so I’m not sure if the Polythreme option would be best for me at this point. I just bought a ship and found the other map half, but have not actually assembled my screaming map yet. The card hasn’t popped up.
Oh, and one other thing to take into account - building Bohemian connections for conversion. I used mine up making the first 6 permits.
Hoo boy, I hope the Lofty Tower card filters back through my hand again soon.
[quote=DBHolder]Does anyone have a rough estimate of actions/permit for casing?
I currently have an Excel sheet, but it is limited to Romantic notions. You can for example put in your chance of failure and notions/action and it will tell you actions/permit or actions needed for a particular number of permits. This includes conversions but assumes that you are using bulk conversions ex 500 romantic notions = 105 Visions of the Surface
Lurk in the Eaves in Polythreme
Shadowy = 135; Success = .78; Romantic Notions = 12 x .78
1 Permit = 13.5 actions
35 permits + 5 Touching Love Stories + 25 Visions of the Surface = 4500 Romantic Notions + Conversion Costs (17 for 2500 RN)
460 actions + travel time
The actual number of actions will be less considering that you will gain in shadowy every 50 cp = 50 x (2 x Success Rate + (1 - Success Rate)) assuming Modest Difficulty
Unfortunately the spreadsheet is extremely unpolished and would need a fair amount of work to be ready for prime time. What you want specifically is possible but much more work even than what I did. Changing success rate could also be incorporated in theory but for each different storyline the Difficulty Quotient (Difficulty Scaler / Difficulty Level) is different and would have to be determined individually (which is done by observing success rate changes with different gear on)
If you have a boat I would suggest this path unless somebody else knows of a romantic notions grind better than 12 (there may very well be one)
If you tell me what your shadowy is I can give you a quick estimate)
edited by DBHolder on 2/18/2013[/quote]
edited by addlepated on 2/18/2013