Impossible! (gates of the garden)

Falling Cities doesn’t have ANY storyline to follow, unless you count how it can get you started on the “Ascending the Reliables List” storyline.

And the Reliables storyline is sadly unfinished.

[quote=Nigel Evans]CalicoJack:
Don’t delete a branch or storylet that’s ever been played (including by you in playtesting). The database tracks all branch plays, and gets upset when some of its fields start disappearing. If you don’t need a branch any more, give it an Impossible! min 1 requirement and make the branch hidden when the requirement fails. That way, nobody will ever see it. If you’re retiring a storylet, it’s best to create a tag and an area for content that’s no longer used (the one we use for Fallen London is called Way Down in the Hole), assign the content to those, and don’t provide a way for characters to ever get there.
[/quote]

This quote is from the Story Nexus subforum. I expect they just haven’t hid it if the quality fails?

[quote=Aximillio][quote=Nigel Evans]CalicoJack:
Don’t delete a branch or storylet that’s ever been played (including by you in playtesting). The database tracks all branch plays, and gets upset when some of its fields start disappearing. If you don’t need a branch any more, give it an Impossible! min 1 requirement and make the branch hidden when the requirement fails. That way, nobody will ever see it. If you’re retiring a storylet, it’s best to create a tag and an area for content that’s no longer used (the one we use for Fallen London is called Way Down in the Hole), assign the content to those, and don’t provide a way for characters to ever get there.
[/quote]

This quote is from the Story Nexus subforum. I expect they just haven’t hid it if the quality fails?[/quote]

Or maybe they left it in as a teaser of what’s to come?

[quote=Twoflower]
Or maybe they left it in as a teaser of what’s to come?[/quote]

Indeed, that could be an answer =)