or: The Martyr-King’s Cup, and the many, many, many, many reasons you have to kill the Queen and take the Cup for yourself.
I just finished THE most demanding Ambition (mostly because of the completely randomised circumstances for enabling the end condition; contrary to what the journal entry suggested, I couldn’t find the Storm That Speaks after 10 minutes of circling the Most Serene Mausoleum or the slain sun but found it instantly after heading towards Brabazon station like I normally do when going between Albion and the Reach), and on the off-chance anyone here made it while mostly anchored to reality just wanted to ask: How many of you folks joined the Queen’s quest, and how many drank the Cup yourself?
Because lemme tell you: I am genuinely unsure how much of this was deliberate. But by the end of that Ambition, I had more than enough reasons to turn on the Queen than merely being so immortal the player character captain will apparently outlast the damn stars themselves on top of apparently being powerful enough to impose his will on them. Things explicitly stated at the end of the Ambition.
Meanwhile, what does the Unseen Queen have to offer? She doesn’t even bother to, for the most part. The Unseen Queen spends most of the quest trying to gaslight you into being one of her knights. It’s not clear how necessary the visions in moonlight are for reforging the Minute to Midnight, which is the key milestone to accessing the Cup within the Arbiter of Fate’s vaults, but considering a captain more anchored to reality than dream can still complete it logically it must not have been that great a necessity. But more than that she asks one of her questers to die for her ritual, and then immediately expects your captain to take her at face value when she’s already defying the spirit of the agreement on gaining immortality from the Cup. In stereotypically Judgemental high-handed arrogance, it’s even framed as less of an offer and more of a commandment despite having earlier acknowledged even the most delusional captain wouldn’t volunteer their life to finish it.
If you’re already this far in the game you probably have a good understanding of exactly how far you can trust a Judgement (hint: They literally murder each other with poisoned words and conspiracies, and the Halved cheats even harder), and how little they think of every non-Judgement lifeform. Let alone one they consider a servant. What’s to stop her from deciding the time at which humanity as a whole is granted immortality should come long after your mortal death, or even the decline of Albion as a power? What’s to stop her from imposing conditions of servitude outmatching the Sapphir’d King’s rule of the Blue Kingdom once she’s usurped it? Nothing. A relationship that unequal can only be shored up by trust, which she has done less than nothing to earn by redefining the terms of the very thing you traded your resources, your labour and your dignity for.
But maybe that’s being unfair. To other Judgements, that is. You see, after dealing with all three I’ve come to the conclusion the Unseen Queen treats you worse than the Incognito Princess and the Arbiter of Fates.
The Princess, for all her flaws, genuinely seems to consider a captain who’s proven himself interesting like a friend interesting because of their capacity to surprise and impress, not defer-being disappointed if you kowtow to her during the Cup’s Ambition, singling you out to give her away on her wedding, applauding if you make up a particularly outlandish fib to go see her father. By the standards of someone who will ask people to kill themselves for better flattery, that says volumes. Hell in a twisted way, the fact that her skin’s so eager to follow you and function as an officer could be seen as a parting gift considering how violent the other old self of the Princess was. She’s even eager to volunteer her services in a way, by trading you bargains at her salon. Which is more than can be said for the Unseen Queen, who asks you to hang her up on your train without regard for how this looks to your crew.
As for the Arbiter of Fates, she is polite if nothing else. Open to sound arguments for bending the rules of the Blue Kingdom without outright breaking them. Of course she has an interest in finding a captain to start the Blue Kingdom embassy, but considering she’s willing to trade Indulgences for Sky-Stories but ISN’T apparently hassled day and night by captains who figured out they can the implication seems to be, as supported by her attendant spirits’ suprise at her expressing an interest in you, that while she absolutely defines your relationship in terms of her benefit you’re being given preferential treatment. One standout moment comes if you bring her the Dignity of Albion bill and then mistake hesitation on her part enough to offer a veiled threat. She simply explains the misunderstanding, in good humor. Which is more than can be said for the Unseen Queen, who encourages misunderstandings.
This turned into way more of a rant than I expected, but yeah having finally done the Ambition I’m just amused by how bad an idea it is.