So far I’ve sunk (lol) quite a few hours into this game. But now knowing the world as I do I find the progression system very poorly designed near nonexistant.
At current there is only one really worthwhile method of making cash. salt lions early and then Illegal smuggling of sunlight. And comparatively everything else feels woefully meaningless. Theres no reason to engage in other forms of trading because they just don’t get you anywhere near a profit most of the time.
Then once you have grinded a sufficent amount of cash through the sunlight trade (and it really is a grind) the next course of action would be going to irem to buy enough secrets to max out your stats.
And now you can play the game… Sure you can choose to explore aimlessly and it’s a lot of fun to do that at first. But once you get into the games progression system you realise there isn’t one. It’s grind sunlight, buy secrets and level up stats…
This is horrible design, it doesn’t encourage exploring or lend anything to the sea farring adventurer.
So here are my suggestions:
Add more trade routes, unique to a few of the islands in each tier of the map and make them worthwhile! Use the sunlight trade as a base and increase the value of the trade route the further and more hazardous the area is from Fallen London.
Add progressive stat increases… If you succeed at a challenge, give the player a point up in that challenges stat but add in switches so that they can only do it once per challenge. This encourages exploration, finding new things and importantly challenging them! The current system merely encourages grinding cash and going to Irem.
Remove secrets for cash in Irem… As a potential alternative replace them with a trade good that becomes a secret once you take it somewhere else.
I really hope this helps, because sunless sea has the potential to become a really awesome game. Love the story so far and wish the progression system in the game lent more to exploring and adventurering than grinding and cash for stat-ups
edited by GrimoireOfAlice on 2/19/2015