Lets get a couple things straight, this game was not designed to be a trading sim. There are far better sea trading sims out there, its a survival-horror game with rogue-like mechanics, and a steampunk-lovecraftian setting.
Of course Sunlight is broken, we beta players knew this from the moment we figured out how to exploit it back in Diamond(?) release. Yes, its ridiculous and should be an easy fixed, since the checks through the Excise Men don’t really work. You want to know what an even bigger exploit was?! How about no auto-saves except when you entered a port, not after stories? You could literally quit out to title screen if you got a result you didn’t want, and replay the section endlessly until you got the ideal result! Because they are random rolls based on your stats each time. Guess what though? They fixed that, and removed an easy source of Captivating treasures and other goods from exploiters like me originally. I’m sure they’ll get to sunlight as well in good time, they still have more to add to the game yet.
At the end of the day, the theme of the game is trying to overcome an impossible foe, which is the zee itself. Its not meant to be easy to beat in any form, and its only through knowledge that you gain more power over it.
I beat the game once so far, I beat the become wealthy goal back in EA just about a month before release. I didn’t know about the sunlight exploit, so I ground conventionally. Yes, that goal is a grind, but to me it felt like a challenge that taunted me to try and defy it, not a crushing one which was impossible to overcome.
Through experience, the game becomes easier. You learn more efficient tricks at travelling, and you get used to your ship size and how it handles. I’m currently on the becoming the most venerated explorer achievement (about half way there in terms of beating it, I’ve seen 90% of the map). I sold the mansion of my previous game for a townhouse, sold all the heirlooms I’d saved, and bought a Dreadnaught with about 10k in savings. Experience had taught me to be conservative in my money for such a large ship, and boy it was smart, because that ship is a beast to pay for.
Now, still with the starter engine (but with an upgraded Maybe’s Rival), I usually buy 22 supplies to match with the 20 fuel I get from reports and can have a fairly stable ship. I’m not raking in money, but its a steady profit to keep my ship afloat for the business of making the zong of the zee.
Certain ships and ship layouts are better for different purposes, and its only through trial and error that you’ll find out which ones work best for you. A Dreadnaught is not a good purchase if you want to make money, you want it to kill the biggest baddies in the game and take hits like a beast.
In short, its a learning curve. Believe it or not, its nowhere near is bad as it was when the early beta first came out, where it was virtually impossible to make any kind of money that would last forever. There were no ironclad wills, no big payout quests like The Salt Lions, Curator, Adventurer, Principles, or the various officers’ quests.
So, I don’t blame the older players for not having much sympathy for players who don’t pay attention to the opportunities, or accept the experience for what it is when its nothing like when it first got started. Plus, this game’s value is in its story and setting. The controls are not perfect, but they’re solid enough (I’ve been able to maneuver the starting ship through the icebergs of the north end of the map just to avoid Mt. Nomad, and didn’t take a single hit from collisions, these things can handle well if you know how to control them), and it is admittedly a bit of a grind that some players may not like if you take away those story elements and setting.
I’m not saying I was happy all the time playing this game, I haven’t been. But I love it for what it is, and I was very pleased with myself to have been able to beat it on one goal, on its own terms without exploits or saves outside of autos. For you newbies, use the wiki if you’re unsure and don’t care about spoilers, that’s what its there for, and don’t loss heart just because you cannot immediately see a way to crack it, just think it through, pay attention, read the details, and be observant of everything going on.
edited by Gideon Xanthous on 2/14/2015[li]
edited by Gideon Xanthous on 2/14/2015