[quote=maxington]thanks for the responses. i have already been through the help tab. other then explaining the color coding almost everything else is about social media. i have yet to find anything on the interface. the first tab is called story. on top there are some cards and below that are a list of what i can only assume are quest. i don’t know what to call these as there is no explanation on the interface.
well there is this bit:
No, I mean, literally, what do I do first? Where do I click?
Click on buttons to make choices.
Click on the Opportunity deck to choose cards, and make more choices.
Click on the Myself tab to see what you’ve found and learned.
Click on the Bazaar tab to sell things and to buy better equipment.
on the myself tab at the very top there is a drop down menu which lists:
evening, hard wearing, incognito and morning. what is this menu, what is it called what function does it do if any? is it a relic of a game mechanic that no longer applies or has yet to be fleshed out.
what are Mantelpiece Items?
i am reading the thread Advice for new players. it seems to be pretty vague. what i am looking for is how to play the game, how to use the interface to play the game. the different parts of the interface most likely have names. what are they? how do i use the components of the interface to interact with the game?
anyway thanks for the advice.[/quote]
Well, in order.
What you do first, now that you’ve escaped newgate is… well, one thing i could say is whatever you want, but that’s not useful: what you do is under the story tab, there are storylets- little snippets of text. some are important, and actual, as you call them, quests. others are just an interesting bit of flavor text, with rewards, but are repeatable. robbing a drunk in spite, for instance can be done repeatedly, and is less a quest and more a single action.
Generally, the ones in gold are the most important ones- if you want to look at early game content with a bit of hand-holding, that’s where you go and what you should do to progress. usually, these are good at communicating, though not aways.
silver are often interesting, but there’re 4 silver ones called ambitions. these are exceptionally long stories that have not been finished yet. in order, you can:
stake your soul- in a more meaningful way than selling it to devils- to win your heart’s desire, but first you have to arrange for a game.
Hunt this horrible abomination that is literally the worst. It’s called the vake, and it is not a good thing.
Pursue your nemesis, who apparently killed a sweetheart of yours on the surface? yeah, idk.
and, well, #4, light fingers: it claims you’ll steal a huge diamond. let’s just say that while the others are basically doing what they said they’d do, this one is a lot more complex than that, and the diamond is not, in fact, a diamond. or at least, this one isn’t.
Generally, you’ll always want to draw from the opp-deck, even if you don’t play every card you draw. Play most interesting cards at least once.
You should probably play most stories once, since they’re all kinda interesting.
The Myself tab is occasionally good to see what you’ve learned, but another, more common use is to just change equips and look at inventory.
you seem to understand what the buttons all do, except the item setup- the drop down menu lists four names, and clicking a tab will swap to whatever you had equipped last under that tab. most use this to set up one set of gear per stat for optimal efficiency in swapping gear and gaining useful benefits.
Mantlepeice items show off your prized possesion to others. if you clicked the link in my signature, you’d see tears of the bazaar on my mantlepeice, near the top of the page. the only other visible items are your equips, which anyone can see. In addition, certain qualities can be displayed the same way with scrapbook status.
Other than that, they’re useless.
edited by Grenem on 12/9/2015