It seems to me that some events are poorly ‘calibrated’ or ‘balanced’ for lack of other term. When you discover a portion of coast, you get 50 fragments, and 1 fragment is almost nothing. For example in the Mirrored city, visiting the guards get you … ONE fragment. That sounds meager to say the least, almost a joke from the developers I mean. For a minor information, 10 fragments would be more fitting, but 1, really?