Find Friends for sparring, dinners, chess & theft

I just happened to[color=#222200] continue SMEN and destroying all my Second chances in the process;[/color] so you can list me for the second chances as well, now.
edited by Aximillio on 11/1/2012

Good evening all. I’ve had a devil of a time setting up my post-box lately. Seems the clay postman took a dislike to me over an event which any reasonable person would agree wasn’t at all my fault.

At any rate, now that that’s all taken care of, I’m looking for folks to pass cats with and look for second chances with. I also have a number of extra coins weighing down my pockets, which I could part with for an honest chap or lady. Note that I am sending this message by bat from my first underzee voyage, so I may be a bit in getting back to you. Thanks to all, profile below!

http://fallenlondon.storynexus.com/Profile/Joshua~Temple

I too need a little help with Nightmares. I’ve not yet looked at what else there is as none of my other Twitter friends play. I’ve added a few of you, though. I’m @jenbeeuk. :)

Gone ahead and added the new folks to The List. Also, I’ll take the time to mention HOW you add people now, since it’s not exactly straightforward. Click one of the various social action storylets, and you’ll see a link to " Manage your friends list." I also think you may be able to just go directly to StoryNexus : World not Found while logged in to FL to access the page as well.

Once there, on the right hand side is a list of your current friends, with a text box below where you can add new friends by their FL name. Below THAT is a text box to block users, in case someone’s being really spammy with invites and you want them to STFU. Anyway, just enter their name into the invitation box and click “Add Friend”.

Also, PhilomenaEdge: Dealing with nightmares and other menaces (besides wounds) is something you handle. It’s up to you to add someone to your friends list, then send them a request to handle your menace, we cannot send you an offer to help. With the recent release of Identity, you don’t actually need to add someone to Twitter or Facebook to add them as friends… in fact, adding them no longer makes them friends (Although, the friend management page DOES have an option to add all twitter/facebook friends who currently play)
edited by Urthdigger on 10/9/2012

I can confirm that simply using http://fallenlondon.storynexus.com/su works.
Additionally, you can visit that page through Settings under the ‘My Messages’ Tab or ‘Change how you log in or manage your friends list’ under the My friends tab if you’re short on actions.

Alright, I need to enlist someone for a theft from the Museum of Mistakes. I ground my way up from thousands of drops of Prisoner’s Honey to 50 Mysteries of the Elder Continent. After all that work, I found out that the way you exchange Mysteries of the Elder Continent is LUCK-BASED – and worse, the odds are completely rotten. I wonder if they’re even as good as just sending out the monkey.

From 50 Mysteries of the Elder Continent (worth god only know how many Echoes and Actions) I got a stunning SIX First City Coins.

SIX.

Which is complete and total BS, considering the market value of a First City coin is only 25 pence.

So now it’s clear to me that the numbers are rigged on this quest in such a way that enlisting another player is the only truly feasible option.

Feeling slightly bitter, but whatever.

Who’s up for a heist?
edited by Brandon Carbaugh on 10/23/2012

[quote=Brandon Carbaugh]Alright, I need to enlist someone for a theft from the Museum of Mistakes. I ground my way up from thousands of drops of Prisoner’s Honey to 50 Mysteries of the Elder Continent. After all that work, I found out that the way you exchange Mysteries of the Elder Continent is LUCK-BASED – and worse, the odds are completely rotten. I wonder if they’re even as good as just sending out the monkey.

From 50 Mysteries of the Elder Continent (worth god only know how many Echoes and Actions) I got a stunning SIX First City Coins.

SIX.

Which is complete and total BS, considering the market value of a First City coin is only 25 pence.

So now it’s clear to me that the numbers are rigged on this quest in such a way that enlisting another player is the only truly feasible option.

Feeling slightly bitter, but whatever.

Who’s up for a heist?
edited by Brandon Carbaugh on 10/23/2012[/quote]

You could always trade in Connected: The Masters of the bazaar/Do the 5 wine cellars option on a presumptuous opportunity; but I’m up for it in either case, seeing as I haven’t seen the museum yet.
There are also… Nex-locked stories that get them (at least one)…
Also, I believe accidentally commissioning burglaries is better than the gambling. [color=#112200]There’s a rare success when gambling, though[/color][color=#ffffff].[/color]
edited by Aximillio on 10/23/2012

Hey! Awesome, I’ll send you an invite after I scratch together enough Cryptic Secrets.

I’ve done the math on most of the options offered, and it always comes out absurdly high – like 50-100 echoes (or echoes’ worth in actions). Which wouldn’t be a huge deal, but for as early as you can get to that stage of the ambition, it feels like a gigantic brick wall, which would literally take you HUNDREDS of the same repetitive actions to grind through, getting one coin at a time. The quest could be for only SEVEN first city coins and it would still be an Olympic feat to get them.

But the “invite a player” option, on the other hand, gets you 20-45 coins for a paltry 400 Cryptic Secrets. Which outstrips the cost/benefit on all the other options so much that it’s laughable.

/rant
edited by Brandon Carbaugh on 10/23/2012

When you reach this point in the ambition it seems like an endless grind. But if you have a reliable source to Connected: The Masters (Such as An Occasional Guest at Mr Wines Revels) you can get them rather cheap. The problem is you won’t have these sources too often…

Edit: Also, you have Counting the days, which is always ok.
edited by Aximillio on 11/1/2012

[quote=Brandon Carbaugh]Alright, I need to enlist someone for a theft from the Museum of Mistakes. I ground my way up from thousands of drops of Prisoner’s Honey to 50 Mysteries of the Elder Continent. After all that work, I found out that the way you exchange Mysteries of the Elder Continent is LUCK-BASED – and worse, the odds are completely rotten. I wonder if they’re even as good as just sending out the monkey.

From 50 Mysteries of the Elder Continent (worth god only know how many Echoes and Actions) I got a stunning SIX First City Coins.

SIX.

Which is complete and total BS, considering the market value of a First City coin is only 25 pence.

So now it’s clear to me that the numbers are rigged on this quest in such a way that enlisting another player is the only truly feasible option.

Feeling slightly bitter, but whatever.

Who’s up for a heist?
edited by Brandon Carbaugh on 10/23/2012[/quote]

You may wish to check out the thread of the clay man offering coins :)

Seeing as I’m trying to get [color=222200]a tomb-lion[/color], I wouldn’t mind being put on the dupe-list temporarily =)

Hello, I’m new in the Fallen London. I feel lonely and would like to get new friends. My name in game is Hernal. Today I’ve seen many nightmares, both in dreams and in reality. I’m in need of talking with someone. Why not spending some good time together?

Hernal, [color=#ffff66]you[/color]'ll have to initiate the action for nightmares, so you should go to the first page and send an invite to any of those listed for nightmares there =)
edited by Aximillio on 11/3/2012

Oh! Right. I will do that. However, as I struggle for experience feel free to invite me for anything which newcomer can handle.
Thanks

Good evening! I’m finally feeling comfortable enough in Fallen London to leave my vitals here. I welcome all comers for all four actions. My profile:
http://fallenlondon.storynexus.com/Profile/addlepated

Please be gentle with me since I’m quite new to the social aspect. :)

I also welcome heist requests if you wouldn’t mind doing the same in return for me!

I would like to add fellow players for different actions (social, start a business, etc). I don’t even know what they do, but it sounds fun. Who is available, I see that almost all posts here are old?

I have a spare time to take some social actions. Feel free to invite me.
With regards, Hernal

What the actions do depends on the action itself. This thread is for the four types of social actions possible in your lodgings, all of which start with “Invite a friend…” except for the persuasive version which is “Attend to matters of society and scandal”. Each of these has three options:

One option invites a friend for an activity, mentioning that the winner gets more Making Waves, and the loser gains more of a certain item. These items offer a “second chance”, making it so if you fail on a check, you can try again. As you get higher in the game, these are VERY useful in making sure you can stay on an optimal stat progression (going for Modest or Chancy challenges instead of Straightforward) while avoiding menaces and getting loot. Do note that these second chances ONLY offer a second chance when it’s checking that stat: For instance, hard-earned lessons only give a second chance on Dangerous challenges. If the challenge is testing something like Casing or Running Battle, it won’t help you.

The second option is to reduce menaces. Menaces are annoying, as once they hit 8 you are sent to an area where all you can do is lower the menace… usually at a cost of stats, items, or connections, and for the most part it’s fairly slow. These menace reducing options remove 5 change points of the menace from you, but give 1 to your friend (so, try not to load them all up on one person, and only choose these options if you actually need menaces removed. Assuming you’re sending out as many menace reductions as you receive, that’s roughly 2 CP removed per action spent, without any extra cost, making these quite useful. There are a few exceptions though: With wounds, if you can use equipment to move your Watchful quality around, it can be better to play the boatman once you die (the option to reduce another player’s wounds doesn’t give you wounds either, making this all around the easiest menace to reduce). Also, the Scandal version has a few other options: You can dupe another player, which removes even more CP of Scandal, but raises theirs even more. Some players who want to go to the Tomb Colonies actually request that players do this to them. Also, there’s a scandal option to use the Making Waves quality you’ve gotten from getting second chances: 15 Making Waves (120 CP worth) will completely remove ALL scandal.

The final option mentions a friend up on the surface. That “start a business” card you mentioned is another one of these. These are different, in that you don’t send them to friends you have in-game: You send them to players who aren’t playing yet (this can only be done if you’ve linked your twitter or facebook to Fallen London, and have them as friends there). You’ll get a reward when you send the request out, and another reward once they join (They’ll also get about 50 pence in goods as well). You can send multiple requests to the same person, although if you’re VERY prolific with them, only the first 82 (I think) invitations will actually process once they join. For the most part, you can safely ignore these options, but if you’ve got a friend who’s interested in joining, feel free to toss them a few before they do.

Finally, as far as who’s available. Everyone with an @ (twitter) or (f) (facebook) before their name signed up when FBG was using the old system of friends in Fallen London (Where you added friends in Fallen London by following them on twitter or friending them on facebook). Some of them are indeed very old players, and some don’t play any more. I need to find a way to figure out who’s still playing. In any case, the people who do NOT have either of those symbols before their name, and who clicking on their name sends you to their profile, are people who signed up after the new system. For the most part, they’re fairly recent, and it’s a good bet that they’re still playing. Do note, however, that this thread is ONLY for getting second-chances and menace reductions. There’s other threads where people have signed up for other things.

[quote=Urthdigger]
Finally, as far as who’s available. Everyone with an @ (twitter) or (f) (facebook) before their name signed up when FBG was using the old system of friends in Fallen London (Where you added friends in Fallen London by following them on twitter or friending them on facebook). Some of them are indeed very old players, and some don’t play any more. I need to find a way to figure out who’s still playing. In any case, the people who do NOT have either of those symbols before their name, and who clicking on their name sends you to their profile, are people who signed up after the new system. For the most part, they’re fairly recent, and it’s a good bet that they’re still playing. Do note, however, that this thread is ONLY for getting second-chances and menace reductions. There’s other threads where people have signed up for other things.[/quote]

A way to figure out if a player is active or not is to view their last posted journal scrap. (Whether they last echoed something a month or a year ago, for instance - it’s not very accurate)
Of course, people who are stat-capped and finished with all the story might have less point in echoing content, and not everyone echo at a regular basis.
edited by Aximillio on 11/12/2012

Since they removed the incentives for echoing content, I’ve found most people don’t echo even if they’re playing.

Since adding people using the old system is a bit of a pain (Gotta add them on the social networks, then proceed to transfer your contacts over…), I may just remove all the old versions, and ask that anyone who still wants to be on the list to sign up again with their in-game name. I may also ask that people let me know if someone doesn’t respond to a request in several weeks, so I can remove them.
edited by Urthdigger on 11/12/2012