[color=#6666ff]Sky-Captains![/color]
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[/color][color=#6666ff]It’s been a while since we’ve done one of these, but we’ve made some big changes to Agent behavior and armaments in the Combat II build and we’re looking to gather feedback on how it feels as an experience. [/color]
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[/color][color=#6666ff]Please take the time to read over the patch notes which includes the known issues for the new features. Once you’re aware of all the new features, load up the game and go on the hunt for some beasties. After you’ve gotten into a lot of fights around the high Wilderness we’d appreciate your thoughts. [/color]
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[/color][color=#6666ff]What we are looking for[/color]
[color=#6666ff]We want your experience of combat as it is now in the Combat II build. Below are some suggestions for the type of things you could tell us. Don’t limit yourself to this list, it’s just a guide to give you a starting point, but please stay on topic. [/color]
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[/color][ul][li][color=#6666ff]What’s been your favourite combat encounter so far? [/color][/li][li][color=#6666ff]What Agents do you like doing battle with and why? [/color][/li][li][color=#6666ff]What Agents do you try to avoid fighting and why? [/color][/li][li][color=#6666ff]Is combat too punishing or is it not punishing enough? [/color][/li][li][color=#6666ff]What locomotive and weapons are you using? [/color][/li][li][color=#6666ff]Are you able to strafe effectively to manage your combat encounters? [/color][/li][li][color=#6666ff]Are you using the wrath crescent in combination with your headlight to successfully avoid Agents? [/color][/li][li][color=#6666ff]Are you using the default control scheme for the keyboard/mouse? [/color][/li][li][color=#6666ff]How does combat feel when using a controller rather than the keyboard? [/color][/li][li][color=#6666ff]How does combat feel? Tense, boring, fun, exciting [/color][/li][li][color=#6666ff]What are your favourite Agent weapons/attacks? [/color][/li][li][color=#6666ff]On a typical run from a hub to a non-hub port and back, how many Agents do you tend to run into on average? Of those, how many do you engage? [/color][/li][li][color=#6666ff]Have you encountered any difficulty spikes (as a guide the inner circle of the Reach should be relatively easy with the outer ring containing tougher beasties. Albion should be tougher than the Reach, and Eleutheria should be tougher still. [/color][/li][/ul]
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[/color][color=#6666ff]What we are not looking for[/color]
[ul][li][color=#6666ff]Bugs - if you think you’ve found a bug that’s not on the known issues list then send details to Skies@failbettergames.com [/color][/li][li][color=#6666ff]Suggestions for unrelated features or ideas for new locomotive slots or engine upgrades/speed boosts, etc [/color][/li][li][color=#6666ff]Requests for features that are on the way:[/color][/li][/ul][color=rgb(102, 102, 255)]* New [/color][color=#6666ff]and unique weapons
- Arcing on player weapons
- Combat difficulty settings[/color]
[color=rgb(102, 102, 255)]* [/color][color=rgb(102, 102, 255)]Agents losing wrath and not attacking the player when docked[/color]
[color=rgb(102, 102, 255)]* [/color][color=rgb(102, 102, 255)]Knockback on small asteroids and space debris - this is currently being considered and is not a definite confirmation[/color]
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edited by FailbetterFuzz on 8/29/2018