Right now the ships we can buy in the shipyard face a big problem.
The cargo ship.
Let’s look at it’s stats: for 7k echoes, you get 100 hold, 200 hull, and the ships can run with 17-18 crew. I can cram in 20 supplies, and some fuel, get to Palmerstone and make a run of the whole known Unterzee with still a lot of space in my hull for trading and storing stuff.
At double the price we found the Frigate. What do we get for those 14k echoes? 40 units of hold space less, and 50 points of Hull less!
The ships still needs more than 15 sailors to move at full speed.
I understand why a ships built to fight has less hold space than a cargo ship, it makes sense, even if it makes the frigate much less appealing.
But why, in the name of the gods of the Unterzee, the Frigate, a ship built for combat, has less Hull than a cargo ship?
Right now the frigate is a downgrade from the cargo ship in all senses. It’s just not worth the price.
The dreadnought needs a serious buff. It costs a whole lot of echoes, but it’s not worth the price. You get for it the same hull space the cargo ships does and just 50 more points of hull? Now to mention it needs at least 20 sailors to operate at full speed.
It’ll be probably tied to the updates and work you’ll do on the combat, I think you guys already knows this stuff, I just wanted to say it out loud.
It’s awesome that you listened to what we said about combat, it really is.
P.S. Could you fix the crates on the cargo ships, I mean I know you drew it like that, but right now it looks like some crates will fall at the next turn.
It just looks untidy.
P.P.S What is the big, vaguely rectangular, white thing at the end of the Frigate? And why does is moves around left and right, when the ship turns, it sort of looks like it’s suspended. Just curios.
Edit: New ship, the Steam-Yatch, acquirable in Venderbight with Deeds to a Steam-Yatch, which can now be obtained in only one way, as a rewards for, well I don’t want to spoil it. If you don’t know go read the topic about the Emerald Update.
Well the Steam-Yatch has only 100 points of Hull and a Hold of 60, so it works like a less armored Frigate. And we have already established the Frigate is worse than the Cargo ship.
But this ship as 3 things that make it desirable even to experienced captains: a bonus of 10 to Pages, and 2 other stats I don’t remember now, it require only 20 zailors to navigate, so you’ll need to store less supply than the cargo ship, and, which will be interesting in the future, weights only 3000. Which, when it’ll be in play, it’ll make it go faster than other ships.
edited by tyrrelduckard on 8/1/2014