http://community.failbettergames.com/topic24454-dauntless-donations-for-the-temperance-campaign.aspx[/quote]
thank you :)
Thanks, Plynkes. I think for the sake of reaching Renown Criminals 50, my main character will grab that shadowy hat then. So I have to pretend to support the Detective, take her hat, then turncoat over to Feducci… which totally fits his personality.
My other 2 characters will support the other 2 candidates. Yes, I’m cancelling out my alt-vantage, but I get to see more lore and it sort of fits their stories anyway. :P
edited by Shalinoth on 6/27/2017
I was poking around and saw that the political items can be received from a Candidate’s Resource Card. Is that a card pull?
Well, welly, well, well, well, well. So it seems the Gormless Tiresome Complainer has some anarchist skellingtons in her cupboard… Interesting.
Could it be that this whole thing is really advancing the Liberation of Night under the covers? Intriguing. That would be so perfect! Maybe I’ll switch, purely on the off-chance. I’ve already got the hat!
You aren’t the first to do so. Feducci has a bad record when it comes to people who gamble on him:
[quote=Feducci’s Hallowmas Confession]"Et in Arbour Ego"
A terse confession on yellowing pages, describing a duel Feducci lost in the Elder Continent. As forfeit, he swore to complete a gruelling pilgrimage to the brambled city of Arbour. Feducci was a celebrated figure, attended by lovers, well-wishers and flatterers. Many begged to accompany him, and a company of seventy-seven embarked with pennants, wine, and song.
The roads they travelled were long-abandoned, haunted by hungry things. They skirted the fringes of the Desert of Eyes. They traversed viperous jungles. One by one, Feducci’s companions fell, but he refused to turn back. When he reached the rosebrick gate, he was alone.[/quote]
Though strangely he always seems to emerge unscathed…funny that.
One of the characters on Feducci’s campaign card has this to say: "Shouldn’t bet if you don’t think you’ll win."
Good advice!
QUick question people, is there anyone here that during last years election’s changed candidate? And, if so, did the interaction with the candidates in Sinning Jenny’s farewell ball changed or not? Like, say, did the Bishop have any different liens if you started as a supporter of him then switched to the Contrarian/Jenny? Sorry for the random question, the thought just popped into my mind and I was wondering if Failbetter paid attention to that little detail, seeing as they had the former candidates remember if your character backed them or not.
I switched briefly to the Contrarian to get the Reactionary Tomb Colonist - and I foolishly did it only after I had gotten a substantial amount of election career :P The Bishop and Contrarian conversations weren’t any different.
I have both “Advance your career” and “Advance your election career” cards in my deck right now. Is that normal? Neither have options yet, as I haven’t re-chosen to be a Campaigner yet.
I can’t put my finger on it, but Feducci’s shady character and vague but over-the-top promises really remind me of someone…
Feducci: "When I win there will be so much winning, believe me, a really tremendous amount of winning. There will be so much winning that you will get so tired of winning and be like ‘Feducci, can we win a little less?’ I know how unfair the world is because I’ve cheated and schemed my whole life and because of that you can trust me to fix everything. I make the best gambles, believe me, and I’ll make really good gambles for our city. So. Much. Winning."
.
edited by Anne Auclair on 6/27/2017
Is there any way to raise our “Influencing the Election” level past 10? I’ve maxed out that storylet, and still have about 1000 in donations left. I want to make sure there’s nothing else I can use it for before I use it to build favors with Hell.
One is a one-time card that explains some mechanics (it’s the undiscardable one). It has an option identical to the regular card that allows you to turn in campaign items to advance your career, but only once (then the card is gone from your deck).
Thanks, Kaijyuu.
I switched briefly to the Contrarian to get the Reactionary Tomb Colonist - and I foolishly did it only after I had gotten a substantial amount of election career :P The Bishop and Contrarian conversations weren’t any different.[/quote]
Ah, so I take it that the Contrarian acted as if you had supported him through the whole campaign while the Bishop acted like, well, if you hadn’t supported him at any point. Thanks for the answer, was just a little curious if Failbetter had tracked that, though I guess it would have been rather difficult to do so, after all there were quite a few switches in campaign allegiance last year if memory doesn’t fails me.
The Bishop had the same echo for me as for someone who actually voted, which was amusing as I used some slightly broken mechanics to get a level of electoral career without supporting any candidate. So, ah, he had a point in my case.
Anyway, in answer to that earlier question - it appears the text was the same whoever you voted for.
edited by Teaspoon on 6/27/2017
[quote=Corvo]
Ah, so I take it that the Contrarian acted as if you had supported him through the whole campaign while the Bishop acted like, well, if you hadn’t supported him at any point. [/quote]
Um, no, I was with the Bishop to the end. My full progression was Bishop, then Contrarian [for the Tomb Colonist], and then back to Bishop. Anyway, the Bishop didn’t acknowledge the brief defection and the Contrarian made no reference to it.
I’d like to go ahead and say I’m really enjoying the changes in the election this year. Agitating is pretty fun, and it makes me wish I was in the game for a season of Knife-and-Candle. Fixing is pretty nice too, and (from the outside) Campaigning seems interesting. Definitely better than last year, when they were all just repeating Flash Lays and/or Writing Books.
I was in hiatus for last year’s election. I must say I really did miss a lot, this is terribly fun, and a great opportunity to mingle with our delightful community. Hats off to Failbetter.
[quote=Anne Auclair][quote=Corvo]
Ah, so I take it that the Contrarian acted as if you had supported him through the whole campaign while the Bishop acted like, well, if you hadn’t supported him at any point. [/quote]
Um, no, I was with the Bishop to the end. My full progression was Bishop, then Contrarian [for the Tomb Colonist], and then back to Bishop. Anyway, the Bishop didn’t acknowledge the brief defection and the Contrarian made no reference to it.[/quote]
Ah, I misunderstood. My apologies for the confusion, thanks for clarifying it.
I’m not going to lie, I’m not having fun with being a fixer. Its sole purpose of menace reduction requires the person doing the cures of one of two menaces to reach out, meaning players with a need will be bombarded with requests from me and others, rather than the menaced player being able to ask for help when they need or want it. On top of that, its menace reduction is three steps. Send, accept, act. It’s more complicated and less efficient than normal menace reducing social actions, making it easily the worst out of all three campaign professions. I don’t see a point to playing one, and really wish I’d chosen campaigner so I could keep my progress and have enjoyed the content for the festival.
edited by ZackOak on 6/28/2017
I have actually gone to the trouble of giving myself scandal and suspicion so that the poor Fixer trying to help me can get their points.
But there’s plenty of time to switch professions and still have top it out.