Like, literally, anyone. I’ve been trawling through the forum and the reddit, as well as my own personal friends who play, and no one likes this or thinks this was a good idea.
The ability to change outfits on the fly was a thing that I joked about, but I accepted it because it wasn’t that big of a deal. As I once pontificated pretentiously to a friend about video game mechanics, "They’re all unreasonable and unrealistic. A health bar doesn’t make sense, for pete’s sake. How does our character know how close the death we are, hmm? But we keep it around because it makes things easier. It makes the game more fun. And that’s what a mechanic should do: make things more fun. It’s the willing suspension of disbelief, but for how we experience the story instead of the story elements themselves." And then my friend called me a nerd and stole my unopened coke bottle, but that’s less important.
The point I’m trying to make is that nobody really cared that you could swap clothes mid-story, because the clothes weren’t really part of the story to begin with. They, and the numbers they provided, were mechanics. And we suspended our disbelief because of that. It didn’t make sense, but few game mechanics do, so why bother calling attention to it, eh?
But now they have, and they tried to fix a problem when there wasn’t a problem, and most people are not happy.
In short, I don’t like this change, and I don’t think most other people do either. In fact, I’m pretty sure this may well be the most unpopular thing failbetter has ever put in the game, period. But if you do like it, uhh… good for you, I guess?