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[/color] [color=#0066ff]The Icarian Cup returns to London! A daring boatrace around the Southern Archipelago, the prize a magnificent trophy (and a bounty of sapphires)! Pay no mind to the talk about the race being ‘cursed’ and ‘ships disappearing’ or ‘the race was closed in 1868 after too many captains disappeared’. All that matters is that the Icarian Cup is back and in need of captains brave enough to run the race![/color][font=facitweb-1, facitweb-2, "Lucida Sans Unicode", "Lucida Grande", sans-serif][color=rgb(0, 102, 255)]
Written by Harry Tuffs[/color][/font][font=facitweb-1, facitweb-2, "Lucida Sans Unicode", "Lucida Grande", sans-serif][color=rgb(0, 102, 255)]
Art by Tobias Cook
Editing and QA: James Chew
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Working my way through the introduction and I’ve found a bug. I should have all of the "ins" for the admiral available to me, but the one requiring (any level of) the An Experienced Zailor quality is locked, even though I have that property on the highest tier, A Zee-Voyager of Note.
Came here to ask the same thing. I was confused why I couldn’t choose that branch of the story, since I have that quality, and have had it for sometime.
I’m also excited about the Pirate Poet making an appearance! I’m sorry that my absolute favorite companion, Capt. Amelia Whitlock, isn’t involved, though.
Well, that was a rip-roaring adventure! It felt very videogame-y to me - the zailing zegments were just like playing Sunless Sea, while the later segments were a pitch-perfect riff on any number of stealth games I’ve played over the years.
I enjoyed the story. Nice to hear more about what the Dawn Machine is planning. I was very surprised just how much text there was specifically for a Yacht, especially since it has to be the same for a Zubmarine. Nice to see that Zee qualities and items are still relevant even as the rail stations make zailing less useful for end game players.
Well it’s a big action-heavy but I enjoyed hanging out with both captains and it’s nice to just go full-on Sunless Seas for a while. Of course the REAL win for me was getting Dawnburnt AGAIN (Dawn Medium Rare?) and doing something that will apparently GUARANTEE the supremacy of the Dawn Machine.
This ES was the most fun ES I’ve played in a long while. I thought it had a good balance of investigation and action. I was impressed at how much it felt as though it was made for my character–even though I know that was hardly the case.
Was there a way to get the second boot back from the fathomking? I got all the sapphires, but never got an option to buy back the paired boot. The zeefarer threw her other boot back to sea, which was a shame, since I’d been trying to make her win so that she could get the sapphires to get her matched boot back.
I really loved this story…it was probably the best since I came back to playing the game last January. So fun to see all the sights from SS, and the choices were excellent.
I ended up not taking the option to support the New Sequence, though I really wanted to see it. But Myrto supports the Liberation of Night, so I rescued the Seafarer.
[quote=Amalgamate]That one was pretty neat! A lot of fun.
Was there a way to get the second boot back from the fathomking? I got all the sapphires, but never got an option to buy back the paired boot. The zeefarer threw her other boot back to sea, which was a shame, since I’d been trying to make her win so that she could get the sapphires to get her matched boot back.[/quote]
I think that you have to make the other zailor become the mantelpiece, and then abandon him. The Zeefarer will take the sapphires, but will refuse the cup because she knows that something is off.
[quote=Amalgamate]
Was there a way to get the second boot back from the fathomking? I got all the sapphires, but never got an option to buy back the paired boot. The zeefarer threw her other boot back to sea, which was a shame, since I’d been trying to make her win so that she could get the sapphires to get her matched boot back.[/quote]
She got the second boot back in my scenario. I:
won the trust of both captains;
collaborated with the Excursionist;
won;
left his vessel in a rowboat;
then the Zeefarer saved me;
and together with her, we saved the Excursionist.
In the end, the Excursionist won, but I got the cup, and the Zeefarer got all the fame (and her second boot). London thought she won.
Has anyone actually chosen the Dawn Machine ending? Because I (obviously) didn’t, but man am I curious. edited by Aronia on 11/28/2020