- It changes fuel requirements for going to surface from 22 fuel to 11 fuel (with or without mod, only 11 is in fact used).
- When on surface (naples), it adds possibility to buy supplies/fuel in packs of 10, at 10x price of single unit.
Point 1 and 2 can be used together, or enabled/disabled as you see fit.
- Going to surface uses 10 fuel, additional +1 is used for sailing to Naples. Hoever, when at Cumaean canal, requirement for going to surface is 22 fuel. Presumably, it was attempt at not players to block themselves on surface, without possibility of returning, at early stages of Sunless Sea development. Hoever, in final game, you can block yourself all-right, and proper game-enders are added to surface, for such cases. Still, the artificial limit wasn’t removed from Cumaean-> surface - forcing you to literally waste 11 space, if you want to bring something up for sale, and buy fuel on surface, ignoring somehow elevated prices (still profitable, if bringing coffee or mirrocatch boxes, especially if mixing with hauling cargo around Mediterranean in meantime).
This small change fixes that, allowing you to utilize full cargo hold of your steamer.
- Buying supplies or fuel on surface is PITA when requiring large quantities, due to being realized as event, instead of shop interface. It requires you to click twice for every single unit bought, + scroll in case of supplies. Given that food is cheapest on surface, and hauling it back to Neath is by all means profitable and recommended thing to do, clicking 119*2 times to fill up Caligo-class hold is just unacceptable.
This modification alleviates the issue, by allowing you to buy in packs of 10, by separate choices in Naples. Simple as that.
Unpack (when in doubt what to do with .tar file, use 7zip), put the "cumaean-canal-fix" (for #1) and/or "surface-quality-of-life" (for #2) directories into your "~/Sunless Sea/addon" directory. On
Linux, it is "$HOME/.config/unity3d/Failbetter Games/Sunless
Sea/addon". For other systems, or when in doubt, use your favorite
search engine to find location.
I’ve tested it and found no problems, but just in case, backup’ing your autosave file is recommended.
edited by CatLady on 10/19/2017