Greetings again, Londoners great and small (you too, squids). I’ve kept my head down lately due to life, and am returning to the forums, like a… simile.
At any rate, I have a couple of connections above 250 (the vague point at which I understand to be converted into 50 renown) so I’m wondering whether I ought to cash it all in and start over with the renown system, or get grandfathered in with my connected.
Id be curious for your opinions, or visits. Incidentally, does anybody know the exact level of connected one needs to hit 50 renown at the conversion?
No, that’s precisely why you SHOULD tank your connections. I’m carefully dropping all of my connections to (near) zero before each update comes out because I want to slowly and satisfyingly watch them go up.
It’s a question of mindset, I suppose, but I’ll tell you this for sure: A lot of unexciting cards in my deck are much more exciting in light of my renown grind.
Given the Rubbery Men conversion future factions will almost certainly have items unlocked with high Renown. It’s up to you how much time you want to spend on grinding it up.
While I’m enjoying grinding up the various qualities (and I do believe a few stories are locked if your renown is too high) it’s very doubtful that any one player will max them all. So I’d say keep what you’ve got (which sounds like it may not be quite enough for 50 renown anyway) and grind the rest.
The equations most people have hypothesized in past conversions is the slightly unfair formula of favors = connected/3, capped at 7. renown = (connected - 21)/(X), capped at 50 (which i disagree with. we should recognize people who over capped their connected in some way, whether leaving it in game or a simple quality to mark: this person got over 321 connected, instead getting X)
(X is generally 5 or 6, there may be exceptions for easy grinds- in particular, bohemians are disproportionately easy to raise in comparison to their peers, and society has non card-based actions that offer 30 cp an action, while revolutionaries has one of the best grinding methods out there availible to them, but all other connection grinds inferior enough that it’s not east to make a case for their reduction.)
There have been slight divergences from the formula- people getting a point too many or a point too few, but it’s been landing so close that, for estimation purposes, the formula is close enough for hand grenades. edited by Grenem on 5/20/2016
[quote=Wiwo]No, that’s precisely why you SHOULD tank your connections. I’m carefully dropping all of my connections to (near) zero before each update comes out because I want to slowly and satisfyingly watch them go up.
It’s a question of mindset, I suppose, but I’ll tell you this for sure: A lot of unexciting cards in my deck are much more exciting in light of my renown grind.[/quote]
Wiwo’s point is a good one, but that depends on your preferences. I already have 4 factions that I need to grind anyway so it’s mostly your call on this.
Cash in all your connections (best with the high level conflict cards if available) and start from 0 renown with a chance that you won’t have the new options/items available for a while.
I did the math regarding Rubbery connections and, via Flute Street, without the AP required for travels, considering you use the Box for E grind, you’ll spend enough AP to get about 13k E.
[quote=Skinnyman][quote=Wiwo]No, that’s precisely why you SHOULD tank your connections. I’m carefully dropping all of my connections to (near) zero before each update comes out because I want to slowly and satisfyingly watch them go up.
It’s a question of mindset, I suppose, but I’ll tell you this for sure: A lot of unexciting cards in my deck are much more exciting in light of my renown grind.[/quote]
Wiwo’s point is a good one, but that depends on your preferences. I already have 4 factions that I need to grind anyway so it’s mostly your call on this.
Cash in all your connections (best with the high level conflict cards if available) and start from 0 renown with a chance that you won’t have the new options/items available for a while.
I did the math regarding Rubbery connections and, via Flute Street, without the AP required for travels, considering you use the Box for E grind, you’ll spend enough AP to get about 13k E.[/quote]
I’m grinding some up- ones i expect to have useful favors, or just ones that are viable for grinding- since while a few renown grinds are fun, it stops being fun when there’s only one favor in the deck- like with the tomb-colonies. edited by Grenem on 5/20/2016