Having an intimate encounter with him during the expedition doesn’t really change anything in a mechanical sense. In the end you’ll still get the same "I’m glad you’re still here" text, and get the same companion. You can still pursue things further during the Feast of the Exceptional Rose for 80 Masquing.
Edit: By pursuing further he’ll become a +9 Persuasive +6 Shadowy + 1 Dreaded Companion. He is not an available spouse yet.
Tried to Nobble the Benthic team as a guest lecturer in the university without bothering to change my clothes, since the challenge was at 98%
Guess who now has to regrind 40 levels of Benthic connection?
(I’m noticing a pattern in the things I post in this thread. Next time I’ll forget to cash in Connected: Society when I consent to a potentially depraved union, I can see it)
[quote=Sara Hysaro]Having an intimate encounter with him during the expedition doesn’t really change anything in a mechanical sense. In the end you’ll still get the same "I’m glad you’re still here" text, and get the same companion. You can still pursue things further during the Feast of the Exceptional Rose for 80 Masquing.
Edit: By pursuing further he’ll become a +9 Persuasive +6 Shadowy + 1 Dreaded Companion. He is not an available spouse yet.
edited by Sara Hysaro on 10/18/2015[/quote]
Yeah, I know, I just wanted my character and him to have an intimate encounter, given how important hooking up with him was to said character. Would have been a much more satisfying conclusion to my character’s romantic pursuit of him than what I got. I’m still kicking myself.
Not sure if it’ll help you, but from what I gathered, being huge Revolutionary fan myself, you get intimate encounter wih him only if you sided with Missionary in the beginning and want to change sides in process. You can PM me for results of both actions if you want.
Haha, that actually DOES make me feel a bit better then. My character pined for him like a lovesick teenager, so of course he originally sided with the Firebrand. Sounds like I would’ve been locked out of that content anyway.
I suppose it should have been obvious that, after treating my character like nothing but a living ATM machine who funds the mission and then is ignored in favor of bickering with the ex/exploring the cave, the guy would only have slept with him to further his goals. My character fell for it hook, line and sinker, but then, he’s rather stupid :P
Thanks for the reply. Think I’ll PM you for those results too, 'cause I’d love to read 'em :D
He showed quiet a lot feelings in the beginning of the story, when the Cave of the Nadir wasn’t even introduced. And if you decide to pay fate for his upgrade on Christmas, he’ll be a bit more overt. After all, he is a very reserved gentleman, so this demeanour is only to be expected :)
[quote=Valiant]
He showed quiet a lot feelings in the beginning of the story, when the Cave of the Nadir wasn’t even introduced. And if you decide to pay fate for his upgrade on Christmas, he’ll be a bit more overt. After all, he is a very reserved gentleman, so this demeanour is only to be expected :)[/quote]
Haha, true, I still have the beetle he gave me :D
It’s just that, after getting ignored on the expedition, ditched in the cave (after asking the guy to stay with him), spending his time in the cave worried about the guy, and finally saving him from being murdered, my character gets ignored AGAIN in favor of the ex until she leaves, and then he finally gets one sentence that essentially amounts to "Oh, you’re still here? That’s good, I guess." I half-expected him to add "I need a place to stay and/or some money to get back on my feet." :P
That said, my lovesick chump of a character did give him a place to stay, but for now, he can sleep on the couch :P
I’ve twice tried my hand at writing a classic short story, and twice I’ve failed the Potential check, throwing away countless echoes and actions. Bloody hell, RNG, bloody fucking hell.
Failing a 95% persuasive check at the end of the Fate-locked part of Mr Wines’ Revels.
"It’s a 95% chance," I said. "How can I possibly fail," I said.
More painful because to try it again I had to start that series of opportunity cards over. At least I got a laugh out of it when a friend suggested that Var got kicked out of the revel by Special Constables out of a misguided fear that they’d try to set Mr Wines on fire.
(Still painful, though.) edited by VarietyShow on 10/21/2015
Just had three successes in a row when playing with my mandrake (stop sniggering at the back).
Normally that would be great, but given that this is a challenge where the odds are ‘strongly against you’ where success grants 1cp of wounds (and 6cp Dangerous and a Hard-Earned Lesson) but failure gives 2, I’m really more interested in failure during the Feast of Masks.
I do love it when luck comes at just the wrong time.
Woke up this morning and accepted a confession of Whimsy which dropped my Scandal and Suspicion. Realised that I have a vast supple of heads. Spent about half of my actions employing them in practical jokes and got my scandal to 7. Except that I forgot I had been wearing a modish bonnet… And went to exile where I spent most of the remainder of actions getting rid of the scandal I’ve just accrued + 5 actions to get back to London. The remainder of my actions were then spent to get back to 3 Scandal. So that was 40 actions (~13 Confessions=52 Spirit of Hallowmas) to essentially accept a confession and then get rid of my supply of heads :S
Not exactly a failure. But… I finally - and it does feel a very, very long time - accumulated my first 3200 scraps. Excitedly, I spent them on ‘something secret’ which had intrigued me ever since I first saw the option… only to find that it is a Prince of Hell’s location, which I already own. Argh, argh, ARGH! Another year of grinding for the next such item…
Not really a major failure, but a string of bad luck with the scrap men has lost me all my certifiable scrap. Six or seven failures in a row re-certifying (I only had 100 pieces or so).
I misclicked while using counterfeit heads to grind scandal for hallowmas and got sent to the tomb colonies. Then when it came time to leave I misclicked further and halved my hedonist instead of my austere. Now my hedonist is 8 and I can no longer use counterfeit heads at all. If I didn’t have a back up plan of blackwings absinthe, I’d be totally wreckt from this. As it is, it’s more of a grievous but survivable quirks wound. The sad thing is there is no way to get hedonist above 10 any more let alone to the requisite 12. Not even by one off storylets or anything. By being tired and clicking two things wrong I lost quite a lot of irreplaceable things at a time when I needed them the most. edited by NiteBrite on 11/1/2015
You’re mistaken. You always turn a profit by playing with them in the long run, though maybe not enough of one. It’s the short run that’s consistently foolish- since it’s just coin-flips at that point.
Sorry for your pain, Nitebrite! I did the same but with nightmares and sent myself to the mirror marches, and then accidentally sent myself through to the royal beth and lost my vial of honeyed laudanum.
I’m not sure if this counts as a most painful failure, but I’d been diligently putting together a list of Hallowmass confessions (sent, received, accepted) on a gmail draft. Since I play on two computers and a mobile, the list got switched between platforms too many times and I lost over 30 names on it. Have given up and am just accepting and sending confession requests to reciprocate now. Sob!