This is probably a rather odd question and I wasn’t sure where to ask it, so if this belongs in a different forum go ahead and move it.
Does Failbetter Games use some form of automated browser testing when developing Fallen London?
I recently read about how Croteam made an "auto-test bot" for The Talos Principle, and out of curiosity I started searching around for methods of automated testing in game development.
For a moment I thought of browser-based games and how there are a lot of tools out there for automated testing of websites that might be applicable such games and thought "Hang on, does Failbetter Games do this for Fallen London?".
I figured I might as well ask.
Is there a "Mr. Selenium" or a "Mrs. PhantomJS" (or maybe something similar) wandering around the Neath and keeping London safe from evil extra-dimensional bug creatures? :)