Don’t want to repeat everything said - I agree with a lot of you here.
[spoiler]
Would figuratively KILL AND EAT someone just to see an expansion of FL to the Kingeater’s castle.
That was the second time I chose the safe mode in these stories. I should really stop doing this if I ever wish to mentally prepare and participate in SMEN [/spoiler] edited by Gonen on 4/29/2016
[color=#e53e00]Could anyone else getting this problem send in a support ticket: support@failbettergames.com - I’m going to try to pin down what’s happening, and more information would be immensely useful.
I’d particularly like to know if it’s always changing to ‘your protege’, or whether it shows either of the other two options incorrectly. Whether it happens to the he/her/his/etc too. And whether people playing as ‘your protege’ have any problems.
Thank you. [/color][/quote]
Problem still exists… I’ll send those bugs as requested.
[color=#e53e00]Thank you. I think I’ve pinned down all the symptoms. It’s infuriatingly complicated, so it might take a little while to fix. Once we know what the solution is, we’ll know how it impacts on journals and so on. I’ll let you know when it’s fixed, it will be fixed, but I’m not going to risk promising a ‘when’ date in case I disappoint. Won’t let it drift, though.
Sorry![/color] edited by babelfishwars on 4/29/2016
[color=#e53e00]Thank you. I think I’ve pinned down all the symptoms. It’s infuriatingly complicated, so it might take a little while to fix. Once we know what the solution is, we’ll know how it impacts on journals and so on. I’ll let you know when it’s fixed, it will be fixed, but I’m not going to risk promising a ‘when’ date in case I disappoint. Won’t let it drift, though.
Sorry![/color] edited by babelfishwars on 4/29/2016[/quote]
I suspected at the beginning that it might somehow be to my advantage to place an emphasis on either terror or nonsense, rather than alternate between the two as I ultimately did, but I simply wanted to see all the available options around the city,* and in the "Matter for the Sovereign" stories I chose what I felt more comfortable choosing for my character. (Besides, it wasn’t always apparent which quality a given branch would amplify.)
I did see all the options, two in each of the three locations, and I did not expect there to be any hidden ones. I keep finding journal entries such as this, however, about a different result of the storylet "The Young Stags in Spite". Could it be an alternative result of the branch "Distribute their dinner to the poor", or was it something else entirely?
[quote=Guy Scrum]One final nitpick, and it is a very small nit: does it bother anyone else that Failbetter frequently uses the hyphen-minus (-) when they ought to be using an en-dash (–) or em-dash (—)? This story was full of them.
edit: Huh, I guess an en-dash looks almost exactly like a hyphen in the standard Failbetter font (Lucida Grande). Still looks weird to my eye though.[/quote]
As far as I know, Failbetter’s style guide prescribes plain hyphens for all uses in the game and doesn’t use dashes at all, except on rare occasions where it is done by mistake. It’s not ideal, but at least they’re consistent about it…
[quote=James Sinclair]The ending Opportunity Card (based on final choice: ambush the PP) was IMO a very lame, weak ending to such a gruesome roller-coaster story. "Funny sort of week." …bleh! :: [/quote]
Although I’d have preferred something a little more substantial, it still felt fitting as an epilogue. It wasn’t an ending in itself but gave the player an idea of the adventure’s aftermath, which seems appropriate for an opportunity card.
. . . that would make sense, were fraternities a universal concept. I don’t think they exist in the British schooling system, or - at least - are so rare that myself or none of my friends/family have ever attended one, mentioned one, or had one on their university premises. if we’re talking ‘misdirected hate’, it’s probably because the Stags Club reads like a stereotype of modern Oxbridge students or the old clubs of Oscar Wilde’s day, and - depending on your opinion on modern ‘toffs’ or enjoyment of the works of those like Wilde - you could easily project upon them such stereotypes and find them insufferable (even before this story begins).[/quote]
I find it curious that no mention has been made in this thread of the Bullingdon Club, considering its recent publicity in the British press and beyond. I don’t know what similar clubs may have existed that correspond more closely to the Young Stags, but the combination of high society and high jinks seems relevant here. The reference to things done with a pig may well be unconnected, but equally well it could be a call-back to the rumours about David Cameron. I certainly found it the more amusing for that reason.
I’m still working my way through this one; I actually deliberated for over a week whether or not all should be well (I eventually decided on "perhaps").[li]
Without giving away too much, did anyone choose not to permit the feast?
[color=#e53e00]Thank you. I think I’ve pinned down all the symptoms. It’s infuriatingly complicated, so it might take a little while to fix. Once we know what the solution is, we’ll know how it impacts on journals and so on. I’ll let you know when it’s fixed, it will be fixed, but I’m not going to risk promising a ‘when’ date in case I disappoint. Won’t let it drift, though.
Sorry![/color][/quote]
Good to know it’s still being looked into. I’ve held off on doing this story until I know it’s glitch-free. :-)
I’ve got back to attempting this one again, and I’ve just got through the chase scene. (Whereupon I failed a Bide and 4x Nonsense checks in quick succession.)
Was it even possible to escape? Because the RNG thoroughly kicked my ass there.
I’m a bit late to the party, but figured I let you know what happens when you sacrifice your acquaintance.
I chose the "Perhaps" option on the All Shall be Well card, successfully escaped the hunt and opted to betray my Fate Aunt anyways, as the game tells you that the result will be substantially more thrilling.
You get a personal recommendation when choosing the betray option (6 echoes), and the concluding opportunity card has two lines of text that basically say "You got trolled" and rewards 5 appaling secrets (0.75 echoes). That is all. edited by Cantankerous Captain on 5/18/2017
Cool, I’ve actually been considering replaying this story and feeding them my stupid fake daughter, but wasn’t sure how to unlock that option, so this is helpful. Thanks!
This story is in the queue, but when you’re talking about betrayal does it mean your quality/companion is gone? No more Aunt card for some AP or daughter in Nadir?
However, there are multiple ways of opting out of losing them, and it is all very obvious, so if you don’t wish to play with fire you don’t have to
And I don’t see why you should to be honest. I was hoping to unlock some cool lore snippet for my efforts (a number of things have to go the right way to unlock the ending I chose) but the story really doesn’t change whatsoever, except you lose your aunt/daugther for no reason. edited by Cantankerous Captain on 5/18/2017
But if you hate your "daughter’s" guts and would like to get a long-overdue revenge, as well as save the hawt villain of the story, it’s awesome :P edited by Kukapetal on 5/18/2017