Agents: Shipping and Salvage

The second acquirable agent has a salvage score and should be better suited for that assignment.

I believe the second venture needs to be done by the Clay Breaker guy, who is unlocked after you have finished three ventures. Clay Breaker specializes in salvaging.

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Being Dutch, I had to go with Barlow, van Doorn, and Smith. :)

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Onwards to the second concurrent plot. The required items lined up nicely enough that I could unlock it without running out of anything.

Something that is not present on Wiki or I just fail to locate it:

Summary

Failing Zailors, Astray’s first challenge (exploration) moves you to a different branch, A Barren Rock, which has a dangerous challenge attached. Failing this second challenge only yields 10 Zee-Ztories; this is what led me to believe it’s that this branch is not well known. In ~8h I will come back with the success reward too.

As for the other actions where you can fail a challenge, they don’t lead to other branches; I collected all their echoes.

EDIT: I think it’s already on Wiki as an alternative, but it’s missing the reward/s. Maybe it’s not related to success/failure. Investigating more.

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Is it possible to put the third agent to work? Or is that a fate-only feature?

I’ve been working the old man and the beret woman hard, clay man is sitting around doing nothing.

It’s subscriber-only (so not Fate, but requires real money).

Feedback:

I’d like a button “send Agent to the same plot again” that would be available after receiving a report. Having to click through the options again, when realistically I only want to send the same person to the same thing over and over, feels like a waste of time. I imagine it’ll get even more annoying when more Plots are available.

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I second this.
Also: Unassigned agents should be above the assigned agents. Or maybe clearer: assignable agents above those not assignable. Scrolling down past the “abandon plot” buttons when I want to reassign a free agent is something that qualifies as unnecessary tedium in my opinion.

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Wouldn’t it be better if Plots were more engaging, rewarding, and interactive, rather than something players want to spend as little clicks and attention on as possible? Shouldn’t we ask for this, instead of button that let us mindlessly resend Agents on the same mission with minimal effort?

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No. : P

I don’t want Plots to become some kind of “secondary gameplay”. I’m happy with them silently ticking in the background and not getting in my way.

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This agents business made me realize I don’t have an overgoat!

I have an ubergoat and heptagoat but no overgoat! Gotta get one to have one of everything….

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This order means that I have to scroll all unassigned agents (in years there might be dozens) to check how many actions left on closest to conclusion plot.

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You can’t assign all agents. Only two Plot slots (three for subscribers). And there will be much more Agents.

Edit: You know what, forget it.

How do I unlock the third plot slot? I am a subscriber but only have 2. The storylet at Wolfstack Docks doesn’t seem to go further.

edit. problem solved. Combing through the wiki it seems I had missed where the next storylet is (not the docks where i kept looking :upside_down_face: )

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You need to have successfully completed ten plots before a new storylet appears (the second for non-suscribers, the third for suscribers).

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Well, getting the second branch is not related to success of the first one.

I think there is a tiny bug/oversight: the “Receive Report” button, if I remember the name correctly, does not go grey (interaction disabled, cursor changes) and show a spinning hourglass like all the other buttons do.

I completely agree with the place unassigned above assigned agents suggestion above.

And what I can say for running three of them for a long time now; I like plots with a variable outcome so much more. It’s just always nice to see what the luck of the draw got you this time instead of just getting another Legal Document. I would be very happy if those plots got a few more payout options. And yes, I realize that just one result is good when you are trying to grind for something specific but I just love that little dopamine reward from the random draw.

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Nary a Nautical Venture Not Navigated with Vaunted Nimbleness by your Notable, Virtuosic Nautical Venturers.

Thank you FBG for this wonderful quality description.

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