(Note that there is some spoiler information for the Menace areas here; if you want to discover them on your own, you should probably avoid this thread!)
My most important piece of advice is: Don’t worry too much about it. It’s actually oftentimes more efficient to let the Menace hit 8 and reduce it in the Menace area, since you’re lucky to even get a guaranteed 1-point reduction outside of them. However, if you aren’t very Watchful, it is probably a good idea to avoid dying. (From the wiki, it seems like you can’t play chess with Death until level 70? Correct me if I’m wrong.)
Wounds is simple. If you aren’t sufficiently Watchful, you can just use the rest storylet to reduce it (it’ll reduce Nightmares on a rare success, too). If you are, ignore that and just play chess with the Boatman when you do keel over.
For Suspicion, I would also recommend just ignoring it, since Suspicion is fairly difficult to reduce cheaply. The one free storylet in New Newgate only reduces Suspicion by 1 change point, though many of the cards are quite efficient. Some will even give you items! Experiment and see which ones work best. If you’re feeling lucky, you can wait to get a Prison Shiv, Notes on the Dirigible Schedule, and a Rope of Knotted Rags, which will allow you to escape scot-free. Don’t rely on it though, the cards can take a very long time to show up.
Scandal is more problematic, in my opinion. The Tomb-Colonies are difficult to get out of compared to the other areas (there’s no free, repeatable storylet that reliably reduces Scandal). However, Scandal is the easiest Menace to get rid of; if you are sufficiently Admired, you can reduce it to 0 even if it’s at 7. And you will be swimming in Admired points after a while on the Persuasive path. (It’s not used for much else, so don’t worry about using it up.)
Nightmares is complicated. The Royal Beth isn’t that difficult to escape, but the problem arises from the fact that your dream progress is heavily damaged upon doing so. If you aren’t pursuing those stories, then you needn’t worry, but if you do, avoid it at all costs. You have three main options: ignoring the Cheery Gentleman when Nightmares hits 5, drinking Carnival wine, or laudanum. (Whatever you do, though, don’t share your dreams with another player – it gives them Nightmares too and costs both of you an action. In other words, it’s grossly inefficient.) The first two are unreliable, since they are dependent on luck, and the third is expensive. One solution that worked for me is to buy a Winsome Depressed Orphan; he unlocks an opportunity card that will give you tons of laudanum for free.
As for Unaccountably Peckish – don’t worry about it. It isn’t actually harmful, and is actually important in a certain storyline.
I hope this helps people. Feel free to discuss your own strategies for managing Menace!
edited by Little The on 12/21/2011
edited by Little The on 12/21/2011