A Romantic Game That You Can Play Platonically?

[color=#ff00cc]Mask of the Rose is a game about love – and one of the first things you can define about your character is whether you’re looking for long-term romance, shorter connections, friendship, or found family.

So why write a game about love and then let the player opt out of romancing anyone? Read more about love in Mask of the Rose in our latest Kickstarter update.

I’m certainly in favor of this.

One thing I’ve always disliked in some romantic games is when you’re locked out of seeing a satisfying end to a character’s arc simply because you chose not to romance them. It feels like a sort of emotional blackmail: &quotDate this person or they won’t get a happy ending.&quot Which is… not a sound foundation for any relationship.