I’m curious if there’s any official support, documentation or known mechanisms to safely (or with less risk) add unofficial stories to Sunless Sea.
The local story files are fairly straightforward and I’ve had some success making a warehouse "story" on my local copy ( http://www.reddit.com/r/sunlesssea/comments/2vyeym/mod_any_info_out_there_on_modding_trying_to_make/ ) - but it’s not very easily share-able with others.
If someone wanted to use this currently, they’d have to make a backup of their local JSON files, unminify them (so you can see what you’re doing), and append the new events / qualities / etc into the appropriate files. If they wanted to remove it - it would be a little more tricky as you need to delete out just the right entries. And at this point I’m not sure what would happen on the next story update.
It would be nice if the game supported it - say had a mods folder and the folders under that per story mod - that were loaded at runtime after the official stories JSON files are loaded. That way you’re not risking corrupting your official stories and have an easy mechanism to add/remove - but I don’t think anything like this exists currently.